xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/SampleGrad.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1
2uniform vec2 u_skRTFlip;
3out vec4 sk_FragColor;
4layout (binding = 0) uniform sampler2D t;
5vec4 main() {
6    return textureGrad(t, coords, dFdx(coords), (u_skRTFlip.y * dFdy(coords)));
7}
8