xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Refract.wgsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1diagnostic(off, derivative_uniformity);
2diagnostic(off, chromium.unreachable_code);
3struct FSOut {
4  @location(0) sk_FragColor: vec4<f32>,
5};
6struct _GlobalUniforms {
7  a: f32,
8  b: f32,
9  c: f32,
10  d: vec4<f32>,
11  e: vec4<f32>,
12};
13@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
14fn _skslMain(_skParam0: vec2<f32>) -> vec4<f32> {
15  {
16    let _skTemp0 = 2.0;
17    let _skTemp1 = refract(vec2<f32>(6e+26, 0), vec2<f32>(2.0, 0), _skTemp0).x;
18    var result: vec4<f32> = vec4<f32>(_skTemp1);
19    let _skTemp2 = refract(vec2<f32>(_globalUniforms.a, 0), vec2<f32>(_globalUniforms.b, 0), _globalUniforms.c).x;
20    result.x = _skTemp2;
21    let _skTemp3 = refract(_globalUniforms.d, _globalUniforms.e, _globalUniforms.c);
22    result = _skTemp3;
23    result = vec4<f32>((vec2<f32>(0.5, -0.8660254)), result.zw);
24    result = vec4<f32>((vec3<f32>(0.5, 0.0, -0.8660254)), result.w);
25    result = vec4<f32>(0.5, 0.0, 0.0, -0.8660254);
26    return result;
27  }
28}
29@fragment fn main() -> FSOut {
30  var _stageOut: FSOut;
31  _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
32  return _stageOut;
33}
34