xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Reflect.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_I : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_N : packoffset(c1);
5*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorGreen : packoffset(c2);
6*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorRed : packoffset(c3);
7*c8dee2aaSAndroid Build Coastguard Worker};
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
11*c8dee2aaSAndroid Build Coastguard Worker
12*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
13*c8dee2aaSAndroid Build Coastguard Worker{
14*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
15*c8dee2aaSAndroid Build Coastguard Worker};
16*c8dee2aaSAndroid Build Coastguard Worker
17*c8dee2aaSAndroid Build Coastguard Workerfloat spvReflect(float i, float n)
18*c8dee2aaSAndroid Build Coastguard Worker{
19*c8dee2aaSAndroid Build Coastguard Worker    return i - 2.0 * dot(n, i) * n;
20*c8dee2aaSAndroid Build Coastguard Worker}
21*c8dee2aaSAndroid Build Coastguard Worker
22*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21)
23*c8dee2aaSAndroid Build Coastguard Worker{
24*c8dee2aaSAndroid Build Coastguard Worker    float expectedX = spvReflect(996878592.0f, -1.9999999580429535907214788975919e+34f);
25*c8dee2aaSAndroid Build Coastguard Worker    expectedX = -49.0f;
26*c8dee2aaSAndroid Build Coastguard Worker    float2 expectedXY = float2(-169.0f, 202.0f);
27*c8dee2aaSAndroid Build Coastguard Worker    float3 expectedXYZ = float3(-379.0f, 454.0f, -529.0f);
28*c8dee2aaSAndroid Build Coastguard Worker    float4 expectedXYZW = float4(-699.0f, 838.0f, -977.0f, 1116.0f);
29*c8dee2aaSAndroid Build Coastguard Worker    bool _73 = false;
30*c8dee2aaSAndroid Build Coastguard Worker    if (spvReflect(_7_I.x, _7_N.x) == (-49.0f))
31*c8dee2aaSAndroid Build Coastguard Worker    {
32*c8dee2aaSAndroid Build Coastguard Worker        float2 _63 = reflect(_7_I.xy, _7_N.xy);
33*c8dee2aaSAndroid Build Coastguard Worker        _73 = all(bool2(_63.x == float2(-169.0f, 202.0f).x, _63.y == float2(-169.0f, 202.0f).y));
34*c8dee2aaSAndroid Build Coastguard Worker    }
35*c8dee2aaSAndroid Build Coastguard Worker    else
36*c8dee2aaSAndroid Build Coastguard Worker    {
37*c8dee2aaSAndroid Build Coastguard Worker        _73 = false;
38*c8dee2aaSAndroid Build Coastguard Worker    }
39*c8dee2aaSAndroid Build Coastguard Worker    bool _86 = false;
40*c8dee2aaSAndroid Build Coastguard Worker    if (_73)
41*c8dee2aaSAndroid Build Coastguard Worker    {
42*c8dee2aaSAndroid Build Coastguard Worker        float3 _76 = reflect(_7_I.xyz, _7_N.xyz);
43*c8dee2aaSAndroid Build Coastguard Worker        _86 = all(bool3(_76.x == float3(-379.0f, 454.0f, -529.0f).x, _76.y == float3(-379.0f, 454.0f, -529.0f).y, _76.z == float3(-379.0f, 454.0f, -529.0f).z));
44*c8dee2aaSAndroid Build Coastguard Worker    }
45*c8dee2aaSAndroid Build Coastguard Worker    else
46*c8dee2aaSAndroid Build Coastguard Worker    {
47*c8dee2aaSAndroid Build Coastguard Worker        _86 = false;
48*c8dee2aaSAndroid Build Coastguard Worker    }
49*c8dee2aaSAndroid Build Coastguard Worker    bool _97 = false;
50*c8dee2aaSAndroid Build Coastguard Worker    if (_86)
51*c8dee2aaSAndroid Build Coastguard Worker    {
52*c8dee2aaSAndroid Build Coastguard Worker        float4 _89 = reflect(_7_I, _7_N);
53*c8dee2aaSAndroid Build Coastguard Worker        _97 = all(bool4(_89.x == float4(-699.0f, 838.0f, -977.0f, 1116.0f).x, _89.y == float4(-699.0f, 838.0f, -977.0f, 1116.0f).y, _89.z == float4(-699.0f, 838.0f, -977.0f, 1116.0f).z, _89.w == float4(-699.0f, 838.0f, -977.0f, 1116.0f).w));
54*c8dee2aaSAndroid Build Coastguard Worker    }
55*c8dee2aaSAndroid Build Coastguard Worker    else
56*c8dee2aaSAndroid Build Coastguard Worker    {
57*c8dee2aaSAndroid Build Coastguard Worker        _97 = false;
58*c8dee2aaSAndroid Build Coastguard Worker    }
59*c8dee2aaSAndroid Build Coastguard Worker    bool _101 = false;
60*c8dee2aaSAndroid Build Coastguard Worker    if (_97)
61*c8dee2aaSAndroid Build Coastguard Worker    {
62*c8dee2aaSAndroid Build Coastguard Worker        _101 = true;
63*c8dee2aaSAndroid Build Coastguard Worker    }
64*c8dee2aaSAndroid Build Coastguard Worker    else
65*c8dee2aaSAndroid Build Coastguard Worker    {
66*c8dee2aaSAndroid Build Coastguard Worker        _101 = false;
67*c8dee2aaSAndroid Build Coastguard Worker    }
68*c8dee2aaSAndroid Build Coastguard Worker    bool _104 = false;
69*c8dee2aaSAndroid Build Coastguard Worker    if (_101)
70*c8dee2aaSAndroid Build Coastguard Worker    {
71*c8dee2aaSAndroid Build Coastguard Worker        _104 = true;
72*c8dee2aaSAndroid Build Coastguard Worker    }
73*c8dee2aaSAndroid Build Coastguard Worker    else
74*c8dee2aaSAndroid Build Coastguard Worker    {
75*c8dee2aaSAndroid Build Coastguard Worker        _104 = false;
76*c8dee2aaSAndroid Build Coastguard Worker    }
77*c8dee2aaSAndroid Build Coastguard Worker    bool _107 = false;
78*c8dee2aaSAndroid Build Coastguard Worker    if (_104)
79*c8dee2aaSAndroid Build Coastguard Worker    {
80*c8dee2aaSAndroid Build Coastguard Worker        _107 = true;
81*c8dee2aaSAndroid Build Coastguard Worker    }
82*c8dee2aaSAndroid Build Coastguard Worker    else
83*c8dee2aaSAndroid Build Coastguard Worker    {
84*c8dee2aaSAndroid Build Coastguard Worker        _107 = false;
85*c8dee2aaSAndroid Build Coastguard Worker    }
86*c8dee2aaSAndroid Build Coastguard Worker    bool _110 = false;
87*c8dee2aaSAndroid Build Coastguard Worker    if (_107)
88*c8dee2aaSAndroid Build Coastguard Worker    {
89*c8dee2aaSAndroid Build Coastguard Worker        _110 = true;
90*c8dee2aaSAndroid Build Coastguard Worker    }
91*c8dee2aaSAndroid Build Coastguard Worker    else
92*c8dee2aaSAndroid Build Coastguard Worker    {
93*c8dee2aaSAndroid Build Coastguard Worker        _110 = false;
94*c8dee2aaSAndroid Build Coastguard Worker    }
95*c8dee2aaSAndroid Build Coastguard Worker    float4 _111 = 0.0f.xxxx;
96*c8dee2aaSAndroid Build Coastguard Worker    if (_110)
97*c8dee2aaSAndroid Build Coastguard Worker    {
98*c8dee2aaSAndroid Build Coastguard Worker        _111 = _7_colorGreen;
99*c8dee2aaSAndroid Build Coastguard Worker    }
100*c8dee2aaSAndroid Build Coastguard Worker    else
101*c8dee2aaSAndroid Build Coastguard Worker    {
102*c8dee2aaSAndroid Build Coastguard Worker        _111 = _7_colorRed;
103*c8dee2aaSAndroid Build Coastguard Worker    }
104*c8dee2aaSAndroid Build Coastguard Worker    return _111;
105*c8dee2aaSAndroid Build Coastguard Worker}
106*c8dee2aaSAndroid Build Coastguard Worker
107*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
108*c8dee2aaSAndroid Build Coastguard Worker{
109*c8dee2aaSAndroid Build Coastguard Worker    float2 _17 = 0.0f.xx;
110*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_17);
111*c8dee2aaSAndroid Build Coastguard Worker}
112*c8dee2aaSAndroid Build Coastguard Worker
113*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
114*c8dee2aaSAndroid Build Coastguard Worker{
115*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
116*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
117*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
118*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
119*c8dee2aaSAndroid Build Coastguard Worker}
120