154 instructions 2 3[immutable slots] 4i0 = 0xBFC80000 (-1.5625) 5i1 = 0 6i2 = 0x3F400000 (0.75) 7i3 = 0x40580000 (3.375) 8i4 = 0x40000000 (2.0) 9i5 = 0x40400000 (3.0) 10i6 = 0x3F800000 (1.0) 11i7 = 0x3FC00000 (1.5) 12i8 = 0x3FC80000 (1.5625) 13i9 = 0 14i10 = 0x3FC80000 (1.5625) 15i11 = 0 16i12 = 0x3F400000 (0.75) 17i13 = 0x3FC80000 (1.5625) 18i14 = 0 19i15 = 0x3F400000 (0.75) 20i16 = 0x40580000 (3.375) 21 22store_src_rg coords = src.rg 23init_lane_masks CondMask = LoopMask = RetMask = true 24copy_uniform $0 = testInputs(0) 25copy_constant $1 = 0x40000000 (2.0) 26pow_n_floats $0 = pow($0, $1) 27cmpeq_imm_float $0 = equal($0, 0xBFC80000 (-1.5625)) 28copy_2_uniforms $1..2 = testInputs(0..1) 29copy_2_immutables_unmasked $3..4 = i4..5 [0x40000000 (2.0), 0x40400000 (3.0)] 30pow_n_floats $1..2 = pow($1..2, $3..4) 31copy_2_immutables_unmasked $3..4 = i0..1 [0xBFC80000 (-1.5625), 0] 32cmpeq_2_floats $1..2 = equal($1..2, $3..4) 33bitwise_and_int $1 &= $2 34bitwise_and_int $0 &= $1 35copy_3_uniforms $1..3 = testInputs(0..2) 36copy_3_immutables_unmasked $4..6 = i4..6 [0x40000000 (2.0), 0x40400000 (3.0), 0x3F800000 (1.0)] 37pow_n_floats $1..3 = pow($1..3, $4..6) 38copy_3_immutables_unmasked $4..6 = i0..2 [0xBFC80000 (-1.5625), 0, 0x3F400000 (0.75)] 39cmpeq_3_floats $1..3 = equal($1..3, $4..6) 40bitwise_and_int $2 &= $3 41bitwise_and_int $1 &= $2 42bitwise_and_int $0 &= $1 43copy_4_uniforms $1..4 = testInputs 44copy_4_immutables_unmasked $5..8 = i4..7 [0x40000000 (2.0), 0x40400000 (3.0), 0x3F800000 (1.0), 0x3FC00000 (1.5)] 45pow_n_floats $1..4 = pow($1..4, $5..8) 46copy_4_immutables_unmasked $5..8 = i0..3 [0xBFC80000 (-1.5625), 0, 0x3F400000 (0.75), 0x40580000 (3.375)] 47cmpeq_4_floats $1..4 = equal($1..4, $5..8) 48bitwise_and_2_ints $1..2 &= $3..4 49bitwise_and_int $1 &= $2 50bitwise_and_int $0 &= $1 51copy_constant $1 = 0xBFC80000 (-1.5625) 52cmpeq_imm_float $1 = equal($1, 0x3FC80000 (1.5625)) 53bitwise_and_int $0 &= $1 54copy_2_immutables_unmasked $1..2 = i8..9 [0x3FC80000 (1.5625), 0] 55copy_2_immutables_unmasked $3..4 = i0..1 [0xBFC80000 (-1.5625), 0] 56cmpeq_2_floats $1..2 = equal($1..2, $3..4) 57bitwise_and_int $1 &= $2 58bitwise_and_int $0 &= $1 59copy_3_immutables_unmasked $1..3 = i10..12 [0x3FC80000 (1.5625), 0, 0x3F400000 (0.75)] 60copy_3_immutables_unmasked $4..6 = i0..2 [0xBFC80000 (-1.5625), 0, 0x3F400000 (0.75)] 61cmpeq_3_floats $1..3 = equal($1..3, $4..6) 62bitwise_and_int $2 &= $3 63bitwise_and_int $1 &= $2 64bitwise_and_int $0 &= $1 65copy_4_immutables_unmasked $1..4 = i13..16 [0x3FC80000 (1.5625), 0, 0x3F400000 (0.75), 0x40580000 (3.375)] 66copy_4_immutables_unmasked $5..8 = i0..3 [0xBFC80000 (-1.5625), 0, 0x3F400000 (0.75), 0x40580000 (3.375)] 67cmpeq_4_floats $1..4 = equal($1..4, $5..8) 68bitwise_and_2_ints $1..2 &= $3..4 69bitwise_and_int $1 &= $2 70bitwise_and_int $0 &= $1 71swizzle_4 $0..3 = ($0..3).xxxx 72copy_4_uniforms $4..7 = colorRed 73copy_4_uniforms $8..11 = colorGreen 74mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 75load_src src.rgba = $0..3 76