1#include <metal_stdlib> 2#include <simd/simd.h> 3#ifdef __clang__ 4#pragma clang diagnostic ignored "-Wall" 5#endif 6using namespace metal; 7struct Uniforms { 8 half2 a; 9 half4 b; 10}; 11struct Inputs { 12}; 13struct Outputs { 14 half4 sk_FragColor [[color(0)]]; 15}; 16fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 17 Outputs _out; 18 (void)_out; 19 _out.sk_FragColor.x = half(as_type<uint>(half2(float2(_uniforms.a)))); 20 _out.sk_FragColor.x = half(pack_float_to_unorm2x16(float2(_uniforms.a))); 21 _out.sk_FragColor.x = half(pack_float_to_snorm2x16(float2(_uniforms.a))); 22 _out.sk_FragColor.x = half(pack_float_to_unorm4x8(float4(_uniforms.b))); 23 _out.sk_FragColor.x = half(pack_float_to_snorm4x8(float4(_uniforms.b))); 24 return _out; 25} 26