1#include <metal_stdlib> 2#include <simd/simd.h> 3#ifdef __clang__ 4#pragma clang diagnostic ignored "-Wall" 5#endif 6using namespace metal; 7struct Uniforms { 8 half4 inputVal; 9 half4 colorGreen; 10 half4 colorRed; 11}; 12struct Inputs { 13}; 14struct Outputs { 15 half4 sk_FragColor [[color(0)]]; 16}; 17fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 18 Outputs _out; 19 (void)_out; 20 half4 expectedVec = half4(1.0h, 0.0h, 0.0h, 0.0h); 21 _out.sk_FragColor = ((((((sign(_uniforms.inputVal.x) == expectedVec.x && all(normalize(_uniforms.inputVal.xy) == expectedVec.xy)) && all(normalize(_uniforms.inputVal.xyz) == expectedVec.xyz)) && all(normalize(_uniforms.inputVal) == expectedVec)) && 1.0h == expectedVec.x) && all(half2(0.0h, 1.0h) == expectedVec.yx)) && all(half3(0.0h, 1.0h, 0.0h) == expectedVec.zxy)) && all(half4(1.0h, 0.0h, 0.0h, 0.0h) == expectedVec) ? _uniforms.colorGreen : _uniforms.colorRed; 22 return _out; 23} 24