xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Modf.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorGreen : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorRed : packoffset(c1);
5*c8dee2aaSAndroid Build Coastguard Worker};
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
11*c8dee2aaSAndroid Build Coastguard Worker{
12*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
13*c8dee2aaSAndroid Build Coastguard Worker};
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21)
16*c8dee2aaSAndroid Build Coastguard Worker{
17*c8dee2aaSAndroid Build Coastguard Worker    float4 value = float4(2.5f, -2.5f, 8.0f, -0.125f);
18*c8dee2aaSAndroid Build Coastguard Worker    bool4 ok = bool4(false, false, false, false);
19*c8dee2aaSAndroid Build Coastguard Worker    float4 whole = 0.0f.xxxx;
20*c8dee2aaSAndroid Build Coastguard Worker    float _43 = 0.0f;
21*c8dee2aaSAndroid Build Coastguard Worker    float _38 = modf(2.5f, _43);
22*c8dee2aaSAndroid Build Coastguard Worker    whole.x = _43;
23*c8dee2aaSAndroid Build Coastguard Worker    float4 fraction = 0.0f.xxxx;
24*c8dee2aaSAndroid Build Coastguard Worker    fraction.x = _38;
25*c8dee2aaSAndroid Build Coastguard Worker    bool _56 = false;
26*c8dee2aaSAndroid Build Coastguard Worker    if (whole.x == 2.0f)
27*c8dee2aaSAndroid Build Coastguard Worker    {
28*c8dee2aaSAndroid Build Coastguard Worker        _56 = fraction.x == 0.5f;
29*c8dee2aaSAndroid Build Coastguard Worker    }
30*c8dee2aaSAndroid Build Coastguard Worker    else
31*c8dee2aaSAndroid Build Coastguard Worker    {
32*c8dee2aaSAndroid Build Coastguard Worker        _56 = false;
33*c8dee2aaSAndroid Build Coastguard Worker    }
34*c8dee2aaSAndroid Build Coastguard Worker    ok.x = _56;
35*c8dee2aaSAndroid Build Coastguard Worker    float2 _62 = 0.0f.xx;
36*c8dee2aaSAndroid Build Coastguard Worker    float2 _59 = modf(value.xy, _62);
37*c8dee2aaSAndroid Build Coastguard Worker    float4 _64 = whole;
38*c8dee2aaSAndroid Build Coastguard Worker    whole = float4(_62.x, _62.y, _64.z, _64.w);
39*c8dee2aaSAndroid Build Coastguard Worker    float4 _66 = fraction;
40*c8dee2aaSAndroid Build Coastguard Worker    fraction = float4(_59.x, _59.y, _66.z, _66.w);
41*c8dee2aaSAndroid Build Coastguard Worker    bool _81 = false;
42*c8dee2aaSAndroid Build Coastguard Worker    if (all(bool2(float4(_62.x, _62.y, _64.z, _64.w).xy.x == float2(2.0f, -2.0f).x, float4(_62.x, _62.y, _64.z, _64.w).xy.y == float2(2.0f, -2.0f).y)))
43*c8dee2aaSAndroid Build Coastguard Worker    {
44*c8dee2aaSAndroid Build Coastguard Worker        _81 = all(bool2(float4(_59.x, _59.y, _66.z, _66.w).xy.x == float2(0.5f, -0.5f).x, float4(_59.x, _59.y, _66.z, _66.w).xy.y == float2(0.5f, -0.5f).y));
45*c8dee2aaSAndroid Build Coastguard Worker    }
46*c8dee2aaSAndroid Build Coastguard Worker    else
47*c8dee2aaSAndroid Build Coastguard Worker    {
48*c8dee2aaSAndroid Build Coastguard Worker        _81 = false;
49*c8dee2aaSAndroid Build Coastguard Worker    }
50*c8dee2aaSAndroid Build Coastguard Worker    ok.y = _81;
51*c8dee2aaSAndroid Build Coastguard Worker    float3 _88 = 0.0f.xxx;
52*c8dee2aaSAndroid Build Coastguard Worker    float3 _84 = modf(value.xyz, _88);
53*c8dee2aaSAndroid Build Coastguard Worker    float4 _91 = whole;
54*c8dee2aaSAndroid Build Coastguard Worker    whole = float4(_88.x, _88.y, _88.z, _91.w);
55*c8dee2aaSAndroid Build Coastguard Worker    float4 _93 = fraction;
56*c8dee2aaSAndroid Build Coastguard Worker    fraction = float4(_84.x, _84.y, _84.z, _93.w);
57*c8dee2aaSAndroid Build Coastguard Worker    bool _106 = false;
58*c8dee2aaSAndroid Build Coastguard Worker    if (all(bool3(float4(_88.x, _88.y, _88.z, _91.w).xyz.x == float3(2.0f, -2.0f, 8.0f).x, float4(_88.x, _88.y, _88.z, _91.w).xyz.y == float3(2.0f, -2.0f, 8.0f).y, float4(_88.x, _88.y, _88.z, _91.w).xyz.z == float3(2.0f, -2.0f, 8.0f).z)))
59*c8dee2aaSAndroid Build Coastguard Worker    {
60*c8dee2aaSAndroid Build Coastguard Worker        _106 = all(bool3(float4(_84.x, _84.y, _84.z, _93.w).xyz.x == float3(0.5f, -0.5f, 0.0f).x, float4(_84.x, _84.y, _84.z, _93.w).xyz.y == float3(0.5f, -0.5f, 0.0f).y, float4(_84.x, _84.y, _84.z, _93.w).xyz.z == float3(0.5f, -0.5f, 0.0f).z));
61*c8dee2aaSAndroid Build Coastguard Worker    }
62*c8dee2aaSAndroid Build Coastguard Worker    else
63*c8dee2aaSAndroid Build Coastguard Worker    {
64*c8dee2aaSAndroid Build Coastguard Worker        _106 = false;
65*c8dee2aaSAndroid Build Coastguard Worker    }
66*c8dee2aaSAndroid Build Coastguard Worker    ok.z = _106;
67*c8dee2aaSAndroid Build Coastguard Worker    float4 _111 = 0.0f.xxxx;
68*c8dee2aaSAndroid Build Coastguard Worker    float4 _109 = modf(value, _111);
69*c8dee2aaSAndroid Build Coastguard Worker    whole = _111;
70*c8dee2aaSAndroid Build Coastguard Worker    fraction = _109;
71*c8dee2aaSAndroid Build Coastguard Worker    bool _121 = false;
72*c8dee2aaSAndroid Build Coastguard Worker    if (all(bool4(_111.x == float4(2.0f, -2.0f, 8.0f, 0.0f).x, _111.y == float4(2.0f, -2.0f, 8.0f, 0.0f).y, _111.z == float4(2.0f, -2.0f, 8.0f, 0.0f).z, _111.w == float4(2.0f, -2.0f, 8.0f, 0.0f).w)))
73*c8dee2aaSAndroid Build Coastguard Worker    {
74*c8dee2aaSAndroid Build Coastguard Worker        _121 = all(bool4(_109.x == float4(0.5f, -0.5f, 0.0f, -0.125f).x, _109.y == float4(0.5f, -0.5f, 0.0f, -0.125f).y, _109.z == float4(0.5f, -0.5f, 0.0f, -0.125f).z, _109.w == float4(0.5f, -0.5f, 0.0f, -0.125f).w));
75*c8dee2aaSAndroid Build Coastguard Worker    }
76*c8dee2aaSAndroid Build Coastguard Worker    else
77*c8dee2aaSAndroid Build Coastguard Worker    {
78*c8dee2aaSAndroid Build Coastguard Worker        _121 = false;
79*c8dee2aaSAndroid Build Coastguard Worker    }
80*c8dee2aaSAndroid Build Coastguard Worker    ok.w = _121;
81*c8dee2aaSAndroid Build Coastguard Worker    float4 _126 = 0.0f.xxxx;
82*c8dee2aaSAndroid Build Coastguard Worker    if (all(ok))
83*c8dee2aaSAndroid Build Coastguard Worker    {
84*c8dee2aaSAndroid Build Coastguard Worker        _126 = _7_colorGreen;
85*c8dee2aaSAndroid Build Coastguard Worker    }
86*c8dee2aaSAndroid Build Coastguard Worker    else
87*c8dee2aaSAndroid Build Coastguard Worker    {
88*c8dee2aaSAndroid Build Coastguard Worker        _126 = _7_colorRed;
89*c8dee2aaSAndroid Build Coastguard Worker    }
90*c8dee2aaSAndroid Build Coastguard Worker    return _126;
91*c8dee2aaSAndroid Build Coastguard Worker}
92*c8dee2aaSAndroid Build Coastguard Worker
93*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
94*c8dee2aaSAndroid Build Coastguard Worker{
95*c8dee2aaSAndroid Build Coastguard Worker    float2 _17 = 0.0f.xx;
96*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_17);
97*c8dee2aaSAndroid Build Coastguard Worker}
98*c8dee2aaSAndroid Build Coastguard Worker
99*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
100*c8dee2aaSAndroid Build Coastguard Worker{
101*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
102*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
103*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
104*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
105*c8dee2aaSAndroid Build Coastguard Worker}
106