xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Mod.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1cbuffer _UniformBuffer : register(b0, space0)
2{
3    float4 _7_testInputs : packoffset(c0);
4    float4 _7_colorGreen : packoffset(c1);
5    float4 _7_colorRed : packoffset(c2);
6    float4 _7_colorWhite : packoffset(c3);
7};
8
9
10static float4 sk_FragColor;
11
12struct SPIRV_Cross_Output
13{
14    float4 sk_FragColor : SV_Target0;
15};
16
17float mod(float x, float y)
18{
19    return x - y * floor(x / y);
20}
21
22float2 mod(float2 x, float2 y)
23{
24    return x - y * floor(x / y);
25}
26
27float3 mod(float3 x, float3 y)
28{
29    return x - y * floor(x / y);
30}
31
32float4 mod(float4 x, float4 y)
33{
34    return x - y * floor(x / y);
35}
36
37float4 main(float2 _21)
38{
39    float4 expectedA = float4(0.75f, 0.0f, 0.75f, 0.25f);
40    float4 expectedB = float4(0.25f, 0.0f, 0.75f, 1.0f);
41    bool _52 = false;
42    if (mod(_7_testInputs.x, 1.0f) == 0.75f)
43    {
44        float2 _43 = mod(_7_testInputs.xy, 1.0f.xx);
45        _52 = all(bool2(_43.x == float4(0.75f, 0.0f, 0.75f, 0.25f).xy.x, _43.y == float4(0.75f, 0.0f, 0.75f, 0.25f).xy.y));
46    }
47    else
48    {
49        _52 = false;
50    }
51    bool _65 = false;
52    if (_52)
53    {
54        float3 _55 = mod(_7_testInputs.xyz, 1.0f.xxx);
55        _65 = all(bool3(_55.x == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.x, _55.y == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.y, _55.z == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.z));
56    }
57    else
58    {
59        _65 = false;
60    }
61    bool _75 = false;
62    if (_65)
63    {
64        float4 _68 = mod(_7_testInputs, 1.0f.xxxx);
65        _75 = all(bool4(_68.x == float4(0.75f, 0.0f, 0.75f, 0.25f).x, _68.y == float4(0.75f, 0.0f, 0.75f, 0.25f).y, _68.z == float4(0.75f, 0.0f, 0.75f, 0.25f).z, _68.w == float4(0.75f, 0.0f, 0.75f, 0.25f).w));
66    }
67    else
68    {
69        _75 = false;
70    }
71    bool _79 = false;
72    if (_75)
73    {
74        _79 = true;
75    }
76    else
77    {
78        _79 = false;
79    }
80    bool _86 = false;
81    if (_79)
82    {
83        _86 = all(bool2(float2(0.75f, 0.0f).x == float4(0.75f, 0.0f, 0.75f, 0.25f).xy.x, float2(0.75f, 0.0f).y == float4(0.75f, 0.0f, 0.75f, 0.25f).xy.y));
84    }
85    else
86    {
87        _86 = false;
88    }
89    bool _93 = false;
90    if (_86)
91    {
92        _93 = all(bool3(float3(0.75f, 0.0f, 0.75f).x == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.x, float3(0.75f, 0.0f, 0.75f).y == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.y, float3(0.75f, 0.0f, 0.75f).z == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.z));
93    }
94    else
95    {
96        _93 = false;
97    }
98    bool _96 = false;
99    if (_93)
100    {
101        _96 = true;
102    }
103    else
104    {
105        _96 = false;
106    }
107    bool _108 = false;
108    if (_96)
109    {
110        _108 = mod(_7_testInputs.x, _7_colorWhite.x) == 0.75f;
111    }
112    else
113    {
114        _108 = false;
115    }
116    bool _121 = false;
117    if (_108)
118    {
119        float2 _111 = mod(_7_testInputs.xy, _7_colorWhite.xy);
120        _121 = all(bool2(_111.x == float4(0.75f, 0.0f, 0.75f, 0.25f).xy.x, _111.y == float4(0.75f, 0.0f, 0.75f, 0.25f).xy.y));
121    }
122    else
123    {
124        _121 = false;
125    }
126    bool _134 = false;
127    if (_121)
128    {
129        float3 _124 = mod(_7_testInputs.xyz, _7_colorWhite.xyz);
130        _134 = all(bool3(_124.x == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.x, _124.y == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.y, _124.z == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.z));
131    }
132    else
133    {
134        _134 = false;
135    }
136    bool _144 = false;
137    if (_134)
138    {
139        float4 _137 = mod(_7_testInputs, _7_colorWhite);
140        _144 = all(bool4(_137.x == float4(0.75f, 0.0f, 0.75f, 0.25f).x, _137.y == float4(0.75f, 0.0f, 0.75f, 0.25f).y, _137.z == float4(0.75f, 0.0f, 0.75f, 0.25f).z, _137.w == float4(0.75f, 0.0f, 0.75f, 0.25f).w));
141    }
142    else
143    {
144        _144 = false;
145    }
146    bool _147 = false;
147    if (_144)
148    {
149        _147 = true;
150    }
151    else
152    {
153        _147 = false;
154    }
155    bool _154 = false;
156    if (_147)
157    {
158        _154 = all(bool2(float2(0.25f, 0.0f).x == float4(0.25f, 0.0f, 0.75f, 1.0f).xy.x, float2(0.25f, 0.0f).y == float4(0.25f, 0.0f, 0.75f, 1.0f).xy.y));
159    }
160    else
161    {
162        _154 = false;
163    }
164    bool _161 = false;
165    if (_154)
166    {
167        _161 = all(bool3(float3(0.25f, 0.0f, 0.75f).x == float4(0.25f, 0.0f, 0.75f, 1.0f).xyz.x, float3(0.25f, 0.0f, 0.75f).y == float4(0.25f, 0.0f, 0.75f, 1.0f).xyz.y, float3(0.25f, 0.0f, 0.75f).z == float4(0.25f, 0.0f, 0.75f, 1.0f).xyz.z));
168    }
169    else
170    {
171        _161 = false;
172    }
173    bool _164 = false;
174    if (_161)
175    {
176        _164 = true;
177    }
178    else
179    {
180        _164 = false;
181    }
182    float4 _165 = 0.0f.xxxx;
183    if (_164)
184    {
185        _165 = _7_colorGreen;
186    }
187    else
188    {
189        _165 = _7_colorRed;
190    }
191    return _165;
192}
193
194void frag_main()
195{
196    float2 _17 = 0.0f.xx;
197    sk_FragColor = main(_17);
198}
199
200SPIRV_Cross_Output main()
201{
202    frag_main();
203    SPIRV_Cross_Output stage_output;
204    stage_output.sk_FragColor = sk_FragColor;
205    return stage_output;
206}
207