xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/MinFloat.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1#include <metal_stdlib>
2#include <simd/simd.h>
3#ifdef __clang__
4#pragma clang diagnostic ignored "-Wall"
5#endif
6using namespace metal;
7struct Uniforms {
8    float4 testInputs;
9    half4 colorGreen;
10    half4 colorRed;
11};
12struct Inputs {
13};
14struct Outputs {
15    half4 sk_FragColor [[color(0)]];
16};
17fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
18    Outputs _out;
19    (void)_out;
20    float4 expectedA = float4(-1.25, 0.0, 0.5, 0.5);
21    float4 expectedB = float4(-1.25, 0.0, 0.0, 1.0);
22    _out.sk_FragColor = ((((((((((((((min(_uniforms.testInputs.x, 0.5) == expectedA.x && all(min(_uniforms.testInputs.xy, 0.5) == expectedA.xy)) && all(min(_uniforms.testInputs.xyz, 0.5) == expectedA.xyz)) && all(min(_uniforms.testInputs, 0.5) == expectedA)) && -1.25 == expectedA.x) && all(float2(-1.25, 0.0) == expectedA.xy)) && all(float3(-1.25, 0.0, 0.5) == expectedA.xyz)) && all(float4(-1.25, 0.0, 0.5, 0.5) == expectedA)) && min(_uniforms.testInputs.x, float(_uniforms.colorGreen.x)) == expectedB.x) && all(min(_uniforms.testInputs.xy, float2(_uniforms.colorGreen.xy)) == expectedB.xy)) && all(min(_uniforms.testInputs.xyz, float3(_uniforms.colorGreen.xyz)) == expectedB.xyz)) && all(min(_uniforms.testInputs, float4(_uniforms.colorGreen)) == expectedB)) && -1.25 == expectedB.x) && all(float2(-1.25, 0.0) == expectedB.xy)) && all(float3(-1.25, 0.0, 0.0) == expectedB.xyz)) && all(float4(-1.25, 0.0, 0.0, 1.0) == expectedB) ? _uniforms.colorGreen : _uniforms.colorRed;
23    return _out;
24}
25