1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 testInputs: vec4<f32>, 8 colorGreen: vec4<f32>, 9 colorRed: vec4<f32>, 10}; 11@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 12fn _skslMain(coords: vec2<f32>) -> vec4<f32> { 13 { 14 let _skTemp0 = abs(_globalUniforms.testInputs); 15 let uintValues: vec4<u32> = vec4<u32>(_skTemp0 * 100.0); 16 let uintGreen: vec4<u32> = vec4<u32>(_globalUniforms.colorGreen * 100.0); 17 const expectedA: vec4<u32> = vec4<u32>(125u, 80u, 80u, 225u); 18 const expectedB: vec4<u32> = vec4<u32>(125u, 100u, 75u, 225u); 19 let _skTemp1 = max(uintValues.x, 80u); 20 let _skTemp2 = max(uintValues.xy, vec2<u32>(80u)); 21 let _skTemp3 = max(uintValues.xyz, vec3<u32>(80u)); 22 let _skTemp4 = max(uintValues, vec4<u32>(80u)); 23 let _skTemp5 = max(uintValues.x, uintGreen.x); 24 let _skTemp6 = max(uintValues.xy, uintGreen.xy); 25 let _skTemp7 = max(uintValues.xyz, uintGreen.xyz); 26 let _skTemp8 = max(uintValues, uintGreen); 27 return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>((((((((((((((((_skTemp1 == expectedA.x) && all(_skTemp2 == expectedA.xy)) && all(_skTemp3 == expectedA.xyz)) && all(_skTemp4 == expectedA)) && (125u == expectedA.x)) && all(vec2<u32>(125u, 80u) == expectedA.xy)) && all(vec3<u32>(125u, 80u, 80u) == expectedA.xyz)) && all(vec4<u32>(125u, 80u, 80u, 225u) == expectedA)) && (_skTemp5 == expectedB.x)) && all(_skTemp6 == expectedB.xy)) && all(_skTemp7 == expectedB.xyz)) && all(_skTemp8 == expectedB)) && (125u == expectedB.x)) && all(vec2<u32>(125u, 100u) == expectedB.xy)) && all(vec3<u32>(125u, 100u, 75u) == expectedB.xyz)) && all(vec4<u32>(125u, 100u, 75u, 225u) == expectedB))); 28 } 29} 30@fragment fn main() -> FSOut { 31 var _stageOut: FSOut; 32 _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 33 return _stageOut; 34} 35