1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 testInputs: vec4<f32>, 8 colorGreen: vec4<f32>, 9 colorRed: vec4<f32>, 10}; 11@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 12fn _skslMain(coords: vec2<f32>) -> vec4<f32> { 13 { 14 const expectedA: vec4<f32> = vec4<f32>(0.5, 0.5, 0.75, 2.25); 15 const expectedB: vec4<f32> = vec4<f32>(0.0, 1.0, 0.75, 2.25); 16 let _skTemp0 = max(_globalUniforms.testInputs.x, 0.5); 17 let _skTemp1 = max(_globalUniforms.testInputs.xy, vec2<f32>(0.5)); 18 let _skTemp2 = max(_globalUniforms.testInputs.xyz, vec3<f32>(0.5)); 19 let _skTemp3 = max(_globalUniforms.testInputs, vec4<f32>(0.5)); 20 let _skTemp4 = max(_globalUniforms.testInputs.x, _globalUniforms.colorGreen.x); 21 let _skTemp5 = max(_globalUniforms.testInputs.xy, _globalUniforms.colorGreen.xy); 22 let _skTemp6 = max(_globalUniforms.testInputs.xyz, _globalUniforms.colorGreen.xyz); 23 let _skTemp7 = max(_globalUniforms.testInputs, _globalUniforms.colorGreen); 24 return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>((((((((((((((((_skTemp0 == expectedA.x) && all(_skTemp1 == expectedA.xy)) && all(_skTemp2 == expectedA.xyz)) && all(_skTemp3 == expectedA)) && (0.5 == expectedA.x)) && all(vec2<f32>(0.5) == expectedA.xy)) && all(vec3<f32>(0.5, 0.5, 0.75) == expectedA.xyz)) && all(vec4<f32>(0.5, 0.5, 0.75, 2.25) == expectedA)) && (_skTemp4 == expectedB.x)) && all(_skTemp5 == expectedB.xy)) && all(_skTemp6 == expectedB.xyz)) && all(_skTemp7 == expectedB)) && (0.0 == expectedB.x)) && all(vec2<f32>(0.0, 1.0) == expectedB.xy)) && all(vec3<f32>(0.0, 1.0, 0.75) == expectedB.xyz)) && all(vec4<f32>(0.0, 1.0, 0.75, 2.25) == expectedB))); 25 } 26} 27@fragment fn main() -> FSOut { 28 var _stageOut: FSOut; 29 _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 30 return _stageOut; 31} 32