xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/MaxFloat.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_testInputs : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorGreen : packoffset(c1);
5*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorRed : packoffset(c2);
6*c8dee2aaSAndroid Build Coastguard Worker};
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
10*c8dee2aaSAndroid Build Coastguard Worker
11*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
12*c8dee2aaSAndroid Build Coastguard Worker{
13*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
14*c8dee2aaSAndroid Build Coastguard Worker};
15*c8dee2aaSAndroid Build Coastguard Worker
16*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21)
17*c8dee2aaSAndroid Build Coastguard Worker{
18*c8dee2aaSAndroid Build Coastguard Worker    float4 expectedA = float4(0.5f, 0.5f, 0.75f, 2.25f);
19*c8dee2aaSAndroid Build Coastguard Worker    float4 expectedB = float4(0.0f, 1.0f, 0.75f, 2.25f);
20*c8dee2aaSAndroid Build Coastguard Worker    bool _53 = false;
21*c8dee2aaSAndroid Build Coastguard Worker    if (max(_7_testInputs.x, 0.5f) == 0.5f)
22*c8dee2aaSAndroid Build Coastguard Worker    {
23*c8dee2aaSAndroid Build Coastguard Worker        float2 _44 = max(_7_testInputs.xy, 0.5f.xx);
24*c8dee2aaSAndroid Build Coastguard Worker        _53 = all(bool2(_44.x == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.x, _44.y == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.y));
25*c8dee2aaSAndroid Build Coastguard Worker    }
26*c8dee2aaSAndroid Build Coastguard Worker    else
27*c8dee2aaSAndroid Build Coastguard Worker    {
28*c8dee2aaSAndroid Build Coastguard Worker        _53 = false;
29*c8dee2aaSAndroid Build Coastguard Worker    }
30*c8dee2aaSAndroid Build Coastguard Worker    bool _66 = false;
31*c8dee2aaSAndroid Build Coastguard Worker    if (_53)
32*c8dee2aaSAndroid Build Coastguard Worker    {
33*c8dee2aaSAndroid Build Coastguard Worker        float3 _56 = max(_7_testInputs.xyz, 0.5f.xxx);
34*c8dee2aaSAndroid Build Coastguard Worker        _66 = all(bool3(_56.x == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.x, _56.y == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.y, _56.z == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.z));
35*c8dee2aaSAndroid Build Coastguard Worker    }
36*c8dee2aaSAndroid Build Coastguard Worker    else
37*c8dee2aaSAndroid Build Coastguard Worker    {
38*c8dee2aaSAndroid Build Coastguard Worker        _66 = false;
39*c8dee2aaSAndroid Build Coastguard Worker    }
40*c8dee2aaSAndroid Build Coastguard Worker    bool _76 = false;
41*c8dee2aaSAndroid Build Coastguard Worker    if (_66)
42*c8dee2aaSAndroid Build Coastguard Worker    {
43*c8dee2aaSAndroid Build Coastguard Worker        float4 _69 = max(_7_testInputs, 0.5f.xxxx);
44*c8dee2aaSAndroid Build Coastguard Worker        _76 = all(bool4(_69.x == float4(0.5f, 0.5f, 0.75f, 2.25f).x, _69.y == float4(0.5f, 0.5f, 0.75f, 2.25f).y, _69.z == float4(0.5f, 0.5f, 0.75f, 2.25f).z, _69.w == float4(0.5f, 0.5f, 0.75f, 2.25f).w));
45*c8dee2aaSAndroid Build Coastguard Worker    }
46*c8dee2aaSAndroid Build Coastguard Worker    else
47*c8dee2aaSAndroid Build Coastguard Worker    {
48*c8dee2aaSAndroid Build Coastguard Worker        _76 = false;
49*c8dee2aaSAndroid Build Coastguard Worker    }
50*c8dee2aaSAndroid Build Coastguard Worker    bool _80 = false;
51*c8dee2aaSAndroid Build Coastguard Worker    if (_76)
52*c8dee2aaSAndroid Build Coastguard Worker    {
53*c8dee2aaSAndroid Build Coastguard Worker        _80 = true;
54*c8dee2aaSAndroid Build Coastguard Worker    }
55*c8dee2aaSAndroid Build Coastguard Worker    else
56*c8dee2aaSAndroid Build Coastguard Worker    {
57*c8dee2aaSAndroid Build Coastguard Worker        _80 = false;
58*c8dee2aaSAndroid Build Coastguard Worker    }
59*c8dee2aaSAndroid Build Coastguard Worker    bool _86 = false;
60*c8dee2aaSAndroid Build Coastguard Worker    if (_80)
61*c8dee2aaSAndroid Build Coastguard Worker    {
62*c8dee2aaSAndroid Build Coastguard Worker        _86 = all(bool2(0.5f.xx.x == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.x, 0.5f.xx.y == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.y));
63*c8dee2aaSAndroid Build Coastguard Worker    }
64*c8dee2aaSAndroid Build Coastguard Worker    else
65*c8dee2aaSAndroid Build Coastguard Worker    {
66*c8dee2aaSAndroid Build Coastguard Worker        _86 = false;
67*c8dee2aaSAndroid Build Coastguard Worker    }
68*c8dee2aaSAndroid Build Coastguard Worker    bool _93 = false;
69*c8dee2aaSAndroid Build Coastguard Worker    if (_86)
70*c8dee2aaSAndroid Build Coastguard Worker    {
71*c8dee2aaSAndroid Build Coastguard Worker        _93 = all(bool3(float3(0.5f, 0.5f, 0.75f).x == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.x, float3(0.5f, 0.5f, 0.75f).y == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.y, float3(0.5f, 0.5f, 0.75f).z == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.z));
72*c8dee2aaSAndroid Build Coastguard Worker    }
73*c8dee2aaSAndroid Build Coastguard Worker    else
74*c8dee2aaSAndroid Build Coastguard Worker    {
75*c8dee2aaSAndroid Build Coastguard Worker        _93 = false;
76*c8dee2aaSAndroid Build Coastguard Worker    }
77*c8dee2aaSAndroid Build Coastguard Worker    bool _96 = false;
78*c8dee2aaSAndroid Build Coastguard Worker    if (_93)
79*c8dee2aaSAndroid Build Coastguard Worker    {
80*c8dee2aaSAndroid Build Coastguard Worker        _96 = true;
81*c8dee2aaSAndroid Build Coastguard Worker    }
82*c8dee2aaSAndroid Build Coastguard Worker    else
83*c8dee2aaSAndroid Build Coastguard Worker    {
84*c8dee2aaSAndroid Build Coastguard Worker        _96 = false;
85*c8dee2aaSAndroid Build Coastguard Worker    }
86*c8dee2aaSAndroid Build Coastguard Worker    bool _108 = false;
87*c8dee2aaSAndroid Build Coastguard Worker    if (_96)
88*c8dee2aaSAndroid Build Coastguard Worker    {
89*c8dee2aaSAndroid Build Coastguard Worker        _108 = max(_7_testInputs.x, _7_colorGreen.x) == 0.0f;
90*c8dee2aaSAndroid Build Coastguard Worker    }
91*c8dee2aaSAndroid Build Coastguard Worker    else
92*c8dee2aaSAndroid Build Coastguard Worker    {
93*c8dee2aaSAndroid Build Coastguard Worker        _108 = false;
94*c8dee2aaSAndroid Build Coastguard Worker    }
95*c8dee2aaSAndroid Build Coastguard Worker    bool _121 = false;
96*c8dee2aaSAndroid Build Coastguard Worker    if (_108)
97*c8dee2aaSAndroid Build Coastguard Worker    {
98*c8dee2aaSAndroid Build Coastguard Worker        float2 _111 = max(_7_testInputs.xy, _7_colorGreen.xy);
99*c8dee2aaSAndroid Build Coastguard Worker        _121 = all(bool2(_111.x == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.x, _111.y == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.y));
100*c8dee2aaSAndroid Build Coastguard Worker    }
101*c8dee2aaSAndroid Build Coastguard Worker    else
102*c8dee2aaSAndroid Build Coastguard Worker    {
103*c8dee2aaSAndroid Build Coastguard Worker        _121 = false;
104*c8dee2aaSAndroid Build Coastguard Worker    }
105*c8dee2aaSAndroid Build Coastguard Worker    bool _134 = false;
106*c8dee2aaSAndroid Build Coastguard Worker    if (_121)
107*c8dee2aaSAndroid Build Coastguard Worker    {
108*c8dee2aaSAndroid Build Coastguard Worker        float3 _124 = max(_7_testInputs.xyz, _7_colorGreen.xyz);
109*c8dee2aaSAndroid Build Coastguard Worker        _134 = all(bool3(_124.x == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.x, _124.y == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.y, _124.z == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.z));
110*c8dee2aaSAndroid Build Coastguard Worker    }
111*c8dee2aaSAndroid Build Coastguard Worker    else
112*c8dee2aaSAndroid Build Coastguard Worker    {
113*c8dee2aaSAndroid Build Coastguard Worker        _134 = false;
114*c8dee2aaSAndroid Build Coastguard Worker    }
115*c8dee2aaSAndroid Build Coastguard Worker    bool _144 = false;
116*c8dee2aaSAndroid Build Coastguard Worker    if (_134)
117*c8dee2aaSAndroid Build Coastguard Worker    {
118*c8dee2aaSAndroid Build Coastguard Worker        float4 _137 = max(_7_testInputs, _7_colorGreen);
119*c8dee2aaSAndroid Build Coastguard Worker        _144 = all(bool4(_137.x == float4(0.0f, 1.0f, 0.75f, 2.25f).x, _137.y == float4(0.0f, 1.0f, 0.75f, 2.25f).y, _137.z == float4(0.0f, 1.0f, 0.75f, 2.25f).z, _137.w == float4(0.0f, 1.0f, 0.75f, 2.25f).w));
120*c8dee2aaSAndroid Build Coastguard Worker    }
121*c8dee2aaSAndroid Build Coastguard Worker    else
122*c8dee2aaSAndroid Build Coastguard Worker    {
123*c8dee2aaSAndroid Build Coastguard Worker        _144 = false;
124*c8dee2aaSAndroid Build Coastguard Worker    }
125*c8dee2aaSAndroid Build Coastguard Worker    bool _147 = false;
126*c8dee2aaSAndroid Build Coastguard Worker    if (_144)
127*c8dee2aaSAndroid Build Coastguard Worker    {
128*c8dee2aaSAndroid Build Coastguard Worker        _147 = true;
129*c8dee2aaSAndroid Build Coastguard Worker    }
130*c8dee2aaSAndroid Build Coastguard Worker    else
131*c8dee2aaSAndroid Build Coastguard Worker    {
132*c8dee2aaSAndroid Build Coastguard Worker        _147 = false;
133*c8dee2aaSAndroid Build Coastguard Worker    }
134*c8dee2aaSAndroid Build Coastguard Worker    bool _154 = false;
135*c8dee2aaSAndroid Build Coastguard Worker    if (_147)
136*c8dee2aaSAndroid Build Coastguard Worker    {
137*c8dee2aaSAndroid Build Coastguard Worker        _154 = all(bool2(float2(0.0f, 1.0f).x == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.x, float2(0.0f, 1.0f).y == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.y));
138*c8dee2aaSAndroid Build Coastguard Worker    }
139*c8dee2aaSAndroid Build Coastguard Worker    else
140*c8dee2aaSAndroid Build Coastguard Worker    {
141*c8dee2aaSAndroid Build Coastguard Worker        _154 = false;
142*c8dee2aaSAndroid Build Coastguard Worker    }
143*c8dee2aaSAndroid Build Coastguard Worker    bool _161 = false;
144*c8dee2aaSAndroid Build Coastguard Worker    if (_154)
145*c8dee2aaSAndroid Build Coastguard Worker    {
146*c8dee2aaSAndroid Build Coastguard Worker        _161 = all(bool3(float3(0.0f, 1.0f, 0.75f).x == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.x, float3(0.0f, 1.0f, 0.75f).y == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.y, float3(0.0f, 1.0f, 0.75f).z == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.z));
147*c8dee2aaSAndroid Build Coastguard Worker    }
148*c8dee2aaSAndroid Build Coastguard Worker    else
149*c8dee2aaSAndroid Build Coastguard Worker    {
150*c8dee2aaSAndroid Build Coastguard Worker        _161 = false;
151*c8dee2aaSAndroid Build Coastguard Worker    }
152*c8dee2aaSAndroid Build Coastguard Worker    bool _164 = false;
153*c8dee2aaSAndroid Build Coastguard Worker    if (_161)
154*c8dee2aaSAndroid Build Coastguard Worker    {
155*c8dee2aaSAndroid Build Coastguard Worker        _164 = true;
156*c8dee2aaSAndroid Build Coastguard Worker    }
157*c8dee2aaSAndroid Build Coastguard Worker    else
158*c8dee2aaSAndroid Build Coastguard Worker    {
159*c8dee2aaSAndroid Build Coastguard Worker        _164 = false;
160*c8dee2aaSAndroid Build Coastguard Worker    }
161*c8dee2aaSAndroid Build Coastguard Worker    float4 _165 = 0.0f.xxxx;
162*c8dee2aaSAndroid Build Coastguard Worker    if (_164)
163*c8dee2aaSAndroid Build Coastguard Worker    {
164*c8dee2aaSAndroid Build Coastguard Worker        _165 = _7_colorGreen;
165*c8dee2aaSAndroid Build Coastguard Worker    }
166*c8dee2aaSAndroid Build Coastguard Worker    else
167*c8dee2aaSAndroid Build Coastguard Worker    {
168*c8dee2aaSAndroid Build Coastguard Worker        _165 = _7_colorRed;
169*c8dee2aaSAndroid Build Coastguard Worker    }
170*c8dee2aaSAndroid Build Coastguard Worker    return _165;
171*c8dee2aaSAndroid Build Coastguard Worker}
172*c8dee2aaSAndroid Build Coastguard Worker
173*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
174*c8dee2aaSAndroid Build Coastguard Worker{
175*c8dee2aaSAndroid Build Coastguard Worker    float2 _17 = 0.0f.xx;
176*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_17);
177*c8dee2aaSAndroid Build Coastguard Worker}
178*c8dee2aaSAndroid Build Coastguard Worker
179*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
180*c8dee2aaSAndroid Build Coastguard Worker{
181*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
182*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
183*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
184*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
185*c8dee2aaSAndroid Build Coastguard Worker}
186