xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/MaxFloat.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1cbuffer _UniformBuffer : register(b0, space0)
2{
3    float4 _7_testInputs : packoffset(c0);
4    float4 _7_colorGreen : packoffset(c1);
5    float4 _7_colorRed : packoffset(c2);
6};
7
8
9static float4 sk_FragColor;
10
11struct SPIRV_Cross_Output
12{
13    float4 sk_FragColor : SV_Target0;
14};
15
16float4 main(float2 _21)
17{
18    float4 expectedA = float4(0.5f, 0.5f, 0.75f, 2.25f);
19    float4 expectedB = float4(0.0f, 1.0f, 0.75f, 2.25f);
20    bool _53 = false;
21    if (max(_7_testInputs.x, 0.5f) == 0.5f)
22    {
23        float2 _44 = max(_7_testInputs.xy, 0.5f.xx);
24        _53 = all(bool2(_44.x == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.x, _44.y == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.y));
25    }
26    else
27    {
28        _53 = false;
29    }
30    bool _66 = false;
31    if (_53)
32    {
33        float3 _56 = max(_7_testInputs.xyz, 0.5f.xxx);
34        _66 = all(bool3(_56.x == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.x, _56.y == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.y, _56.z == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.z));
35    }
36    else
37    {
38        _66 = false;
39    }
40    bool _76 = false;
41    if (_66)
42    {
43        float4 _69 = max(_7_testInputs, 0.5f.xxxx);
44        _76 = all(bool4(_69.x == float4(0.5f, 0.5f, 0.75f, 2.25f).x, _69.y == float4(0.5f, 0.5f, 0.75f, 2.25f).y, _69.z == float4(0.5f, 0.5f, 0.75f, 2.25f).z, _69.w == float4(0.5f, 0.5f, 0.75f, 2.25f).w));
45    }
46    else
47    {
48        _76 = false;
49    }
50    bool _80 = false;
51    if (_76)
52    {
53        _80 = true;
54    }
55    else
56    {
57        _80 = false;
58    }
59    bool _86 = false;
60    if (_80)
61    {
62        _86 = all(bool2(0.5f.xx.x == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.x, 0.5f.xx.y == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.y));
63    }
64    else
65    {
66        _86 = false;
67    }
68    bool _93 = false;
69    if (_86)
70    {
71        _93 = all(bool3(float3(0.5f, 0.5f, 0.75f).x == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.x, float3(0.5f, 0.5f, 0.75f).y == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.y, float3(0.5f, 0.5f, 0.75f).z == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.z));
72    }
73    else
74    {
75        _93 = false;
76    }
77    bool _96 = false;
78    if (_93)
79    {
80        _96 = true;
81    }
82    else
83    {
84        _96 = false;
85    }
86    bool _108 = false;
87    if (_96)
88    {
89        _108 = max(_7_testInputs.x, _7_colorGreen.x) == 0.0f;
90    }
91    else
92    {
93        _108 = false;
94    }
95    bool _121 = false;
96    if (_108)
97    {
98        float2 _111 = max(_7_testInputs.xy, _7_colorGreen.xy);
99        _121 = all(bool2(_111.x == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.x, _111.y == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.y));
100    }
101    else
102    {
103        _121 = false;
104    }
105    bool _134 = false;
106    if (_121)
107    {
108        float3 _124 = max(_7_testInputs.xyz, _7_colorGreen.xyz);
109        _134 = all(bool3(_124.x == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.x, _124.y == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.y, _124.z == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.z));
110    }
111    else
112    {
113        _134 = false;
114    }
115    bool _144 = false;
116    if (_134)
117    {
118        float4 _137 = max(_7_testInputs, _7_colorGreen);
119        _144 = all(bool4(_137.x == float4(0.0f, 1.0f, 0.75f, 2.25f).x, _137.y == float4(0.0f, 1.0f, 0.75f, 2.25f).y, _137.z == float4(0.0f, 1.0f, 0.75f, 2.25f).z, _137.w == float4(0.0f, 1.0f, 0.75f, 2.25f).w));
120    }
121    else
122    {
123        _144 = false;
124    }
125    bool _147 = false;
126    if (_144)
127    {
128        _147 = true;
129    }
130    else
131    {
132        _147 = false;
133    }
134    bool _154 = false;
135    if (_147)
136    {
137        _154 = all(bool2(float2(0.0f, 1.0f).x == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.x, float2(0.0f, 1.0f).y == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.y));
138    }
139    else
140    {
141        _154 = false;
142    }
143    bool _161 = false;
144    if (_154)
145    {
146        _161 = all(bool3(float3(0.0f, 1.0f, 0.75f).x == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.x, float3(0.0f, 1.0f, 0.75f).y == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.y, float3(0.0f, 1.0f, 0.75f).z == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.z));
147    }
148    else
149    {
150        _161 = false;
151    }
152    bool _164 = false;
153    if (_161)
154    {
155        _164 = true;
156    }
157    else
158    {
159        _164 = false;
160    }
161    float4 _165 = 0.0f.xxxx;
162    if (_164)
163    {
164        _165 = _7_colorGreen;
165    }
166    else
167    {
168        _165 = _7_colorRed;
169    }
170    return _165;
171}
172
173void frag_main()
174{
175    float2 _17 = 0.0f.xx;
176    sk_FragColor = main(_17);
177}
178
179SPIRV_Cross_Output main()
180{
181    frag_main();
182    SPIRV_Cross_Output stage_output;
183    stage_output.sk_FragColor = sk_FragColor;
184    return stage_output;
185}
186