150 instructions 2 3[immutable slots] 4i0 = 0x41100000 (9.0) 5i1 = 0x41100000 (9.0) 6i2 = 0x41100000 (9.0) 7i3 = 0x41100000 (9.0) 8i4 = 0x41100000 (9.0) 9i5 = 0x41100000 (9.0) 10i6 = 0x41100000 (9.0) 11i7 = 0x41100000 (9.0) 12i8 = 0x3F800000 (1.0) 13i9 = 0x40000000 (2.0) 14i10 = 0x40400000 (3.0) 15i11 = 0x40800000 (4.0) 16i12 = 0x40A00000 (5.0) 17i13 = 0x40C00000 (6.0) 18i14 = 0x40E00000 (7.0) 19i15 = 0x41000000 (8.0) 20i16 = 0x41400000 (12.0) 21i17 = 0x41B00000 (22.0) 22i18 = 0x41F00000 (30.0) 23i19 = 0x42100000 (36.0) 24i20 = 0x42200000 (40.0) 25i21 = 0x42280000 (42.0) 26i22 = 0x42280000 (42.0) 27i23 = 0x42200000 (40.0) 28i24 = 0x42100000 (36.0) 29i25 = 0x41F00000 (30.0) 30i26 = 0x41B00000 (22.0) 31i27 = 0x41400000 (12.0) 32i28 = 0x41100000 (9.0) 33i29 = 0 34i30 = 0 35i31 = 0x41100000 (9.0) 36i32 = 0 37i33 = 0x41100000 (9.0) 38i34 = 0 39i35 = 0x41100000 (9.0) 40i36 = 0x3F800000 (1.0) 41i37 = 0 42i38 = 0 43i39 = 0x40800000 (4.0) 44i40 = 0 45i41 = 0x40C00000 (6.0) 46i42 = 0 47i43 = 0x41000000 (8.0) 48 49store_src_rg coords = src.rg 50init_lane_masks CondMask = LoopMask = RetMask = true 51splat_4_constants $0..3 = 0x41100000 (9.0) 52splat_4_constants $4..7 = 0x41100000 (9.0) 53copy_4_uniforms $8..11 = colorRed 54copy_4_uniforms $12..15 = colorGreen 55mul_n_floats $0..7 *= $8..15 56copy_4_slots_unmasked h24(0..3) = $0..3 57copy_4_slots_unmasked h24(4..7) = $4..7 58copy_4_immutables_unmasked $0..3 = i8..11 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] 59copy_4_immutables_unmasked $4..7 = i12..15 [0x40A00000 (5.0), 0x40C00000 (6.0), 0x40E00000 (7.0), 0x41000000 (8.0)] 60copy_4_uniforms $8..11 = colorRed 61copy_4_uniforms $12..15 = colorGreen 62mul_n_floats $0..7 *= $8..15 63copy_4_slots_unmasked h42(0..3) = $0..3 64copy_4_slots_unmasked h42(4..7) = $4..7 65copy_4_slots_unmasked $0..3 = h24(0..3) 66copy_4_slots_unmasked $4..7 = h24(4..7) 67copy_4_immutables_unmasked $8..11 = i28..31 [0x41100000 (9.0), 0, 0, 0x41100000 (9.0)] 68copy_4_immutables_unmasked $12..15 = i32..35 [0, 0x41100000 (9.0), 0, 0x41100000 (9.0)] 69cmpeq_n_floats $0..7 = equal($0..7, $8..15) 70bitwise_and_4_ints $0..3 &= $4..7 71bitwise_and_2_ints $0..1 &= $2..3 72bitwise_and_int $0 &= $1 73copy_4_slots_unmasked $1..4 = h42(0..3) 74copy_4_slots_unmasked $5..8 = h42(4..7) 75copy_4_immutables_unmasked $9..12 = i36..39 [0x3F800000 (1.0), 0, 0, 0x40800000 (4.0)] 76copy_4_immutables_unmasked $13..16 = i40..43 [0, 0x40C00000 (6.0), 0, 0x41000000 (8.0)] 77cmpeq_n_floats $1..8 = equal($1..8, $9..16) 78bitwise_and_4_ints $1..4 &= $5..8 79bitwise_and_2_ints $1..2 &= $3..4 80bitwise_and_int $1 &= $2 81bitwise_and_int $0 &= $1 82copy_4_immutables_unmasked $1..4 = i16..19 [0x41400000 (12.0), 0x41B00000 (22.0), 0x41F00000 (30.0), 0x42100000 (36.0)] 83copy_4_immutables_unmasked $5..8 = i20..23 [0x42200000 (40.0), 0x42280000 (42.0), 0x42280000 (42.0), 0x42200000 (40.0)] 84copy_4_immutables_unmasked $9..12 = i24..27 [0x42100000 (36.0), 0x41F00000 (30.0), 0x41B00000 (22.0), 0x41400000 (12.0)] 85copy_4_immutables_unmasked $13..16 = i16..19 [0x41400000 (12.0), 0x41B00000 (22.0), 0x41F00000 (30.0), 0x42100000 (36.0)] 86copy_4_immutables_unmasked $17..20 = i20..23 [0x42200000 (40.0), 0x42280000 (42.0), 0x42280000 (42.0), 0x42200000 (40.0)] 87copy_4_immutables_unmasked $21..24 = i24..27 [0x42100000 (36.0), 0x41F00000 (30.0), 0x41B00000 (22.0), 0x41400000 (12.0)] 88cmpeq_n_floats $1..12 = equal($1..12, $13..24) 89bitwise_and_4_ints $5..8 &= $9..12 90bitwise_and_4_ints $1..4 &= $5..8 91bitwise_and_2_ints $1..2 &= $3..4 92bitwise_and_int $1 &= $2 93bitwise_and_int $0 &= $1 94swizzle_4 $0..3 = ($0..3).xxxx 95copy_4_uniforms $4..7 = colorRed 96copy_4_uniforms $8..11 = colorGreen 97mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 98load_src src.rgba = $0..3 99