xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/MatrixCompMultES3.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1cbuffer _UniformBuffer : register(b0, space0)
2{
3    float4 _7_colorGreen : packoffset(c0);
4    float4 _7_colorRed : packoffset(c1);
5};
6
7
8static float4 sk_FragColor;
9
10struct SPIRV_Cross_Output
11{
12    float4 sk_FragColor : SV_Target0;
13};
14
15float4 main(float2 _21)
16{
17    float4 _39 = 9.0f.xxxx * _7_colorRed;
18    float4 _40 = 9.0f.xxxx * _7_colorGreen;
19    float2x4 h24 = float2x4(_39, _40);
20    float2 _65 = float2(_7_colorRed.xy);
21    float2 _68 = float2(_7_colorRed.zw);
22    float2 _71 = float2(_7_colorGreen.xy);
23    float2 _74 = float2(_7_colorGreen.zw);
24    float2 _76 = float2(1.0f, 2.0f) * _65;
25    float2 _77 = float2(3.0f, 4.0f) * _68;
26    float2 _78 = float2(5.0f, 6.0f) * _71;
27    float2 _79 = float2(7.0f, 8.0f) * _74;
28    float4x2 h42 = float4x2(_76, _77, _78, _79);
29    float4x3 f43 = float4x3(float3(12.0f, 22.0f, 30.0f), float3(36.0f, 40.0f, 42.0f), float3(42.0f, 40.0f, 36.0f), float3(30.0f, 22.0f, 12.0f));
30    bool _126 = false;
31    if (all(bool4(_39.x == float4(9.0f, 0.0f, 0.0f, 9.0f).x, _39.y == float4(9.0f, 0.0f, 0.0f, 9.0f).y, _39.z == float4(9.0f, 0.0f, 0.0f, 9.0f).z, _39.w == float4(9.0f, 0.0f, 0.0f, 9.0f).w)) && all(bool4(_40.x == float4(0.0f, 9.0f, 0.0f, 9.0f).x, _40.y == float4(0.0f, 9.0f, 0.0f, 9.0f).y, _40.z == float4(0.0f, 9.0f, 0.0f, 9.0f).z, _40.w == float4(0.0f, 9.0f, 0.0f, 9.0f).w)))
32    {
33        _126 = ((all(bool2(_76.x == float2(1.0f, 0.0f).x, _76.y == float2(1.0f, 0.0f).y)) && all(bool2(_77.x == float2(0.0f, 4.0f).x, _77.y == float2(0.0f, 4.0f).y))) && all(bool2(_78.x == float2(0.0f, 6.0f).x, _78.y == float2(0.0f, 6.0f).y))) && all(bool2(_79.x == float2(0.0f, 8.0f).x, _79.y == float2(0.0f, 8.0f).y));
34    }
35    else
36    {
37        _126 = false;
38    }
39    bool _141 = false;
40    if (_126)
41    {
42        _141 = ((all(bool3(float3(12.0f, 22.0f, 30.0f).x == float3(12.0f, 22.0f, 30.0f).x, float3(12.0f, 22.0f, 30.0f).y == float3(12.0f, 22.0f, 30.0f).y, float3(12.0f, 22.0f, 30.0f).z == float3(12.0f, 22.0f, 30.0f).z)) && all(bool3(float3(36.0f, 40.0f, 42.0f).x == float3(36.0f, 40.0f, 42.0f).x, float3(36.0f, 40.0f, 42.0f).y == float3(36.0f, 40.0f, 42.0f).y, float3(36.0f, 40.0f, 42.0f).z == float3(36.0f, 40.0f, 42.0f).z))) && all(bool3(float3(42.0f, 40.0f, 36.0f).x == float3(42.0f, 40.0f, 36.0f).x, float3(42.0f, 40.0f, 36.0f).y == float3(42.0f, 40.0f, 36.0f).y, float3(42.0f, 40.0f, 36.0f).z == float3(42.0f, 40.0f, 36.0f).z))) && all(bool3(float3(30.0f, 22.0f, 12.0f).x == float3(30.0f, 22.0f, 12.0f).x, float3(30.0f, 22.0f, 12.0f).y == float3(30.0f, 22.0f, 12.0f).y, float3(30.0f, 22.0f, 12.0f).z == float3(30.0f, 22.0f, 12.0f).z));
43    }
44    else
45    {
46        _141 = false;
47    }
48    float4 _142 = 0.0f.xxxx;
49    if (_141)
50    {
51        _142 = _7_colorGreen;
52    }
53    else
54    {
55        _142 = _7_colorRed;
56    }
57    return _142;
58}
59
60void frag_main()
61{
62    float2 _17 = 0.0f.xx;
63    sk_FragColor = main(_17);
64}
65
66SPIRV_Cross_Output main()
67{
68    frag_main();
69    SPIRV_Cross_Output stage_output;
70    stage_output.sk_FragColor = sk_FragColor;
71    return stage_output;
72}
73