xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Length.wgsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1diagnostic(off, derivative_uniformity);
2diagnostic(off, chromium.unreachable_code);
3struct FSOut {
4  @location(0) sk_FragColor: vec4<f32>,
5};
6struct _GlobalUniforms {
7  testMatrix2x2: vec4<f32>,
8  colorGreen: vec4<f32>,
9  colorRed: vec4<f32>,
10};
11@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
12fn _skslMain(coords: vec2<f32>) -> vec4<f32> {
13  {
14    let inputVal: vec4<f32> = _globalUniforms.testMatrix2x2 + vec4<f32>(2.0, -2.0, 1.0, 8.0);
15    const expected: vec4<f32> = vec4<f32>(3.0, 3.0, 5.0, 13.0);
16    const allowedDelta: f32 = 0.05;
17    let _skTemp0 = length(inputVal.x);
18    let _skTemp1 = abs(_skTemp0 - expected.x);
19    let _skTemp2 = length(inputVal.xy);
20    let _skTemp3 = abs(_skTemp2 - expected.y);
21    let _skTemp4 = length(inputVal.xyz);
22    let _skTemp5 = abs(_skTemp4 - expected.z);
23    let _skTemp6 = length(inputVal);
24    let _skTemp7 = abs(_skTemp6 - expected.w);
25    let _skTemp8 = abs(3.0 - expected.x);
26    let _skTemp9 = abs(3.0 - expected.y);
27    let _skTemp10 = abs(5.0 - expected.z);
28    let _skTemp11 = abs(13.0 - expected.w);
29    return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>((((((((_skTemp1 < allowedDelta) && (_skTemp3 < allowedDelta)) && (_skTemp5 < allowedDelta)) && (_skTemp7 < allowedDelta)) && (_skTemp8 < allowedDelta)) && (_skTemp9 < allowedDelta)) && (_skTemp10 < allowedDelta)) && (_skTemp11 < allowedDelta)));
30  }
31}
32@fragment fn main() -> FSOut {
33  var _stageOut: FSOut;
34  _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
35  return _stageOut;
36}
37