xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Ldexp.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1
2out vec4 sk_FragColor;
3uniform float a;
4int b;
5void main() {
6    sk_FragColor.x = ldexp(a, b);
7}
8