xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Inversesqrt.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1cbuffer _UniformBuffer : register(b0, space0)
2{
3    float4 _7_inputVal : packoffset(c0);
4    float4 _7_expected : packoffset(c1);
5    float4 _7_colorGreen : packoffset(c2);
6    float4 _7_colorRed : packoffset(c3);
7};
8
9
10static float4 sk_FragColor;
11
12struct SPIRV_Cross_Output
13{
14    float4 sk_FragColor : SV_Target0;
15};
16
17float4 main(float2 _21)
18{
19    bool _49 = false;
20    if (rsqrt(_7_inputVal.x) == _7_expected.x)
21    {
22        float2 _39 = rsqrt(_7_inputVal.xy);
23        _49 = all(bool2(_39.x == _7_expected.xy.x, _39.y == _7_expected.xy.y));
24    }
25    else
26    {
27        _49 = false;
28    }
29    bool _63 = false;
30    if (_49)
31    {
32        float3 _52 = rsqrt(_7_inputVal.xyz);
33        _63 = all(bool3(_52.x == _7_expected.xyz.x, _52.y == _7_expected.xyz.y, _52.z == _7_expected.xyz.z));
34    }
35    else
36    {
37        _63 = false;
38    }
39    bool _74 = false;
40    if (_63)
41    {
42        float4 _66 = rsqrt(_7_inputVal);
43        _74 = all(bool4(_66.x == _7_expected.x, _66.y == _7_expected.y, _66.z == _7_expected.z, _66.w == _7_expected.w));
44    }
45    else
46    {
47        _74 = false;
48    }
49    bool _82 = false;
50    if (_74)
51    {
52        _82 = 1.0f == _7_expected.x;
53    }
54    else
55    {
56        _82 = false;
57    }
58    bool _92 = false;
59    if (_82)
60    {
61        _92 = all(bool2(float2(1.0f, 0.5f).x == _7_expected.xy.x, float2(1.0f, 0.5f).y == _7_expected.xy.y));
62    }
63    else
64    {
65        _92 = false;
66    }
67    bool _102 = false;
68    if (_92)
69    {
70        _102 = all(bool3(float3(1.0f, 0.5f, 0.25f).x == _7_expected.xyz.x, float3(1.0f, 0.5f, 0.25f).y == _7_expected.xyz.y, float3(1.0f, 0.5f, 0.25f).z == _7_expected.xyz.z));
71    }
72    else
73    {
74        _102 = false;
75    }
76    bool _111 = false;
77    if (_102)
78    {
79        _111 = all(bool4(float4(1.0f, 0.5f, 0.25f, 0.125f).x == _7_expected.x, float4(1.0f, 0.5f, 0.25f, 0.125f).y == _7_expected.y, float4(1.0f, 0.5f, 0.25f, 0.125f).z == _7_expected.z, float4(1.0f, 0.5f, 0.25f, 0.125f).w == _7_expected.w));
80    }
81    else
82    {
83        _111 = false;
84    }
85    bool _120 = false;
86    if (_111)
87    {
88        _120 = rsqrt(-1.0f) == _7_expected.x;
89    }
90    else
91    {
92        _120 = false;
93    }
94    bool _131 = false;
95    if (_120)
96    {
97        float2 _123 = rsqrt(float2(-1.0f, -4.0f));
98        _131 = all(bool2(_123.x == _7_expected.xy.x, _123.y == _7_expected.xy.y));
99    }
100    else
101    {
102        _131 = false;
103    }
104    bool _142 = false;
105    if (_131)
106    {
107        float3 _134 = rsqrt(float3(-1.0f, -4.0f, -16.0f));
108        _142 = all(bool3(_134.x == _7_expected.xyz.x, _134.y == _7_expected.xyz.y, _134.z == _7_expected.xyz.z));
109    }
110    else
111    {
112        _142 = false;
113    }
114    bool _152 = false;
115    if (_142)
116    {
117        float4 _145 = rsqrt(float4(-1.0f, -4.0f, -16.0f, -64.0f));
118        _152 = all(bool4(_145.x == _7_expected.x, _145.y == _7_expected.y, _145.z == _7_expected.z, _145.w == _7_expected.w));
119    }
120    else
121    {
122        _152 = false;
123    }
124    float4 _153 = 0.0f.xxxx;
125    if (_152)
126    {
127        _153 = _7_colorGreen;
128    }
129    else
130    {
131        _153 = _7_colorRed;
132    }
133    return _153;
134}
135
136void frag_main()
137{
138    float2 _17 = 0.0f.xx;
139    sk_FragColor = main(_17);
140}
141
142SPIRV_Cross_Output main()
143{
144    frag_main();
145    SPIRV_Cross_Output stage_output;
146    stage_output.sk_FragColor = sk_FragColor;
147    return stage_output;
148}
149