1103 instructions 2 3[immutable slots] 4i0 = 0x3F800000 (1.0) 5i1 = 0x40000000 (2.0) 6i2 = 0x40400000 (3.0) 7i3 = 0x40800000 (4.0) 8i4 = 0xC0000000 (-2.0) 9i5 = 0x3F800000 (1.0) 10i6 = 0x3FC00000 (1.5) 11i7 = 0xBF000000 (-0.5) 12i8 = 0xC1C00000 (-24.0) 13i9 = 0x41900000 (18.0) 14i10 = 0x40A00000 (5.0) 15i11 = 0x41A00000 (20.0) 16i12 = 0xC1700000 (-15.0) 17i13 = 0xC0800000 (-4.0) 18i14 = 0xC0A00000 (-5.0) 19i15 = 0x40800000 (4.0) 20i16 = 0x3F800000 (1.0) 21i17 = 0xC0000000 (-2.0) 22i18 = 0xBF000000 (-0.5) 23i19 = 0x3F800000 (1.0) 24i20 = 0x3F000000 (0.5) 25i21 = 0x3F800000 (1.0) 26i22 = 0x3F000000 (0.5) 27i23 = 0 28i24 = 0xBF000000 (-0.5) 29i25 = 0xC1000000 (-8.0) 30i26 = 0xBF800000 (-1.0) 31i27 = 0x40000000 (2.0) 32i28 = 0x40000000 (2.0) 33i29 = 0x40400000 (3.0) 34i30 = 0x3F000000 (0.5) 35i31 = 0xBF800000 (-1.0) 36i32 = 0xBF000000 (-0.5) 37i33 = 0x3F800000 (1.0) 38i34 = 0x40000000 (2.0) 39i35 = 0x40400000 (3.0) 40i36 = 0x40800000 (4.0) 41i37 = 0x40A00000 (5.0) 42i38 = 0x40C00000 (6.0) 43i39 = 0x40E00000 (7.0) 44i40 = 0x41000000 (8.0) 45i41 = 0x41100000 (9.0) 46i42 = 0x3F800000 (1.0) 47i43 = 0x40000000 (2.0) 48i44 = 0x40400000 (3.0) 49i45 = 0 50i46 = 0x3F800000 (1.0) 51i47 = 0x40800000 (4.0) 52i48 = 0x40A00000 (5.0) 53i49 = 0x40C00000 (6.0) 54i50 = 0 55i51 = 0x3F800000 (1.0) 56i52 = 0 57i53 = 0 58i54 = 0x3F800000 (1.0) 59i55 = 0 60i56 = 0x40000000 (2.0) 61i57 = 0x3F800000 (1.0) 62i58 = 0x40000000 (2.0) 63i59 = 0x40000000 (2.0) 64i60 = 0x3F800000 (1.0) 65i61 = 0 66i62 = 0x3F800000 (1.0) 67i63 = 0x40000000 (2.0) 68i64 = 0 69i65 = 0x3F800000 (1.0) 70i66 = 0x40800000 (4.0) 71 72store_src_rg xy = src.rg 73init_lane_masks CondMask = LoopMask = RetMask = true 74copy_uniform Zero = colorGreen(2) 75copy_4_immutables_unmasked $0..3 = i4..7 [0xC0000000 (-2.0), 0x3F800000 (1.0), 0x3FC00000 (1.5), 0xBF000000 (-0.5)] 76copy_4_immutables_unmasked $4..7 = i4..7 [0xC0000000 (-2.0), 0x3F800000 (1.0), 0x3FC00000 (1.5), 0xBF000000 (-0.5)] 77cmpeq_4_floats $0..3 = equal($0..3, $4..7) 78bitwise_and_2_ints $0..1 &= $2..3 79bitwise_and_int $0 &= $1 80copy_4_immutables_unmasked $1..4 = i8..11 [0xC1C00000 (-24.0), 0x41900000 (18.0), 0x40A00000 (5.0), 0x41A00000 (20.0)] 81copy_4_immutables_unmasked $5..8 = i12..15 [0xC1700000 (-15.0), 0xC0800000 (-4.0), 0xC0A00000 (-5.0), 0x40800000 (4.0)] 82copy_constant $9 = 0x3F800000 (1.0) 83copy_4_immutables_unmasked $10..13 = i8..11 [0xC1C00000 (-24.0), 0x41900000 (18.0), 0x40A00000 (5.0), 0x41A00000 (20.0)] 84copy_4_immutables_unmasked $14..17 = i12..15 [0xC1700000 (-15.0), 0xC0800000 (-4.0), 0xC0A00000 (-5.0), 0x40800000 (4.0)] 85copy_constant $18 = 0x3F800000 (1.0) 86cmpeq_n_floats $1..9 = equal($1..9, $10..18) 87bitwise_and_4_ints $2..5 &= $6..9 88bitwise_and_2_ints $2..3 &= $4..5 89bitwise_and_int $2 &= $3 90bitwise_and_int $1 &= $2 91bitwise_and_int $0 &= $1 92copy_4_immutables_unmasked $1..4 = i17..20 [0xC0000000 (-2.0), 0xBF000000 (-0.5), 0x3F800000 (1.0), 0x3F000000 (0.5)] 93copy_4_immutables_unmasked $5..8 = i21..24 [0x3F800000 (1.0), 0x3F000000 (0.5), 0, 0xBF000000 (-0.5)] 94copy_4_immutables_unmasked $9..12 = i25..28 [0xC1000000 (-8.0), 0xBF800000 (-1.0), 0x40000000 (2.0), 0x40000000 (2.0)] 95copy_4_immutables_unmasked $13..16 = i29..32 [0x40400000 (3.0), 0x3F000000 (0.5), 0xBF800000 (-1.0), 0xBF000000 (-0.5)] 96copy_4_immutables_unmasked $17..20 = i17..20 [0xC0000000 (-2.0), 0xBF000000 (-0.5), 0x3F800000 (1.0), 0x3F000000 (0.5)] 97copy_4_immutables_unmasked $21..24 = i21..24 [0x3F800000 (1.0), 0x3F000000 (0.5), 0, 0xBF000000 (-0.5)] 98copy_4_immutables_unmasked $25..28 = i25..28 [0xC1000000 (-8.0), 0xBF800000 (-1.0), 0x40000000 (2.0), 0x40000000 (2.0)] 99copy_4_immutables_unmasked $29..32 = i29..32 [0x40400000 (3.0), 0x3F000000 (0.5), 0xBF800000 (-1.0), 0xBF000000 (-0.5)] 100cmpeq_n_floats $1..16 = equal($1..16, $17..32) 101bitwise_and_4_ints $9..12 &= $13..16 102bitwise_and_4_ints $5..8 &= $9..12 103bitwise_and_4_ints $1..4 &= $5..8 104bitwise_and_2_ints $1..2 &= $3..4 105bitwise_and_int $1 &= $2 106bitwise_and_int $0 &= $1 107copy_4_immutables_unmasked $1..4 = i33..36 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] 108copy_4_immutables_unmasked $5..8 = i37..40 [0x40A00000 (5.0), 0x40C00000 (6.0), 0x40E00000 (7.0), 0x41000000 (8.0)] 109copy_constant $9 = 0x41100000 (9.0) 110inverse_mat3 $1..9 = inverse($1..9) 111copy_4_immutables_unmasked $10..13 = i8..11 [0xC1C00000 (-24.0), 0x41900000 (18.0), 0x40A00000 (5.0), 0x41A00000 (20.0)] 112copy_4_immutables_unmasked $14..17 = i12..15 [0xC1700000 (-15.0), 0xC0800000 (-4.0), 0xC0A00000 (-5.0), 0x40800000 (4.0)] 113copy_constant $18 = 0x3F800000 (1.0) 114cmpne_n_floats $1..9 = notEqual($1..9, $10..18) 115bitwise_or_4_ints $2..5 |= $6..9 116bitwise_or_2_ints $2..3 |= $4..5 117bitwise_or_int $2 |= $3 118bitwise_or_int $1 |= $2 119bitwise_and_int $0 &= $1 120copy_4_immutables_unmasked $1..4 = i0..3 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] 121copy_slot_unmasked $5 = Zero 122swizzle_4 $5..8 = ($5..8).xxxx 123add_4_floats $1..4 += $5..8 124inverse_mat2 $1..4 = inverse($1..4) 125copy_4_immutables_unmasked $5..8 = i4..7 [0xC0000000 (-2.0), 0x3F800000 (1.0), 0x3FC00000 (1.5), 0xBF000000 (-0.5)] 126cmpeq_4_floats $1..4 = equal($1..4, $5..8) 127bitwise_and_2_ints $1..2 &= $3..4 128bitwise_and_int $1 &= $2 129bitwise_and_int $0 &= $1 130copy_4_immutables_unmasked $1..4 = i42..45 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0] 131copy_4_immutables_unmasked $5..8 = i46..49 [0x3F800000 (1.0), 0x40800000 (4.0), 0x40A00000 (5.0), 0x40C00000 (6.0)] 132copy_constant $9 = 0 133copy_slot_unmasked $10 = Zero 134swizzle_4 $10..13 = ($10..13).xxxx 135copy_4_slots_unmasked $14..17 = $10..13 136copy_slot_unmasked $18 = $17 137add_n_floats $1..9 += $10..18 138inverse_mat3 $1..9 = inverse($1..9) 139copy_4_immutables_unmasked $10..13 = i8..11 [0xC1C00000 (-24.0), 0x41900000 (18.0), 0x40A00000 (5.0), 0x41A00000 (20.0)] 140copy_4_immutables_unmasked $14..17 = i12..15 [0xC1700000 (-15.0), 0xC0800000 (-4.0), 0xC0A00000 (-5.0), 0x40800000 (4.0)] 141copy_constant $18 = 0x3F800000 (1.0) 142cmpeq_n_floats $1..9 = equal($1..9, $10..18) 143bitwise_and_4_ints $2..5 &= $6..9 144bitwise_and_2_ints $2..3 &= $4..5 145bitwise_and_int $2 &= $3 146bitwise_and_int $1 &= $2 147bitwise_and_int $0 &= $1 148copy_4_immutables_unmasked $1..4 = i51..54 [0x3F800000 (1.0), 0, 0, 0x3F800000 (1.0)] 149copy_4_immutables_unmasked $5..8 = i55..58 [0, 0x40000000 (2.0), 0x3F800000 (1.0), 0x40000000 (2.0)] 150copy_4_immutables_unmasked $9..12 = i59..62 [0x40000000 (2.0), 0x3F800000 (1.0), 0, 0x3F800000 (1.0)] 151copy_4_immutables_unmasked $13..16 = i63..66 [0x40000000 (2.0), 0, 0x3F800000 (1.0), 0x40800000 (4.0)] 152copy_slot_unmasked $17 = Zero 153swizzle_4 $17..20 = ($17..20).xxxx 154copy_4_slots_unmasked $21..24 = $17..20 155copy_4_slots_unmasked $25..28 = $21..24 156copy_4_slots_unmasked $29..32 = $25..28 157add_n_floats $1..16 += $17..32 158inverse_mat4 $1..16 = inverse($1..16) 159copy_4_immutables_unmasked $17..20 = i17..20 [0xC0000000 (-2.0), 0xBF000000 (-0.5), 0x3F800000 (1.0), 0x3F000000 (0.5)] 160copy_4_immutables_unmasked $21..24 = i21..24 [0x3F800000 (1.0), 0x3F000000 (0.5), 0, 0xBF000000 (-0.5)] 161copy_4_immutables_unmasked $25..28 = i25..28 [0xC1000000 (-8.0), 0xBF800000 (-1.0), 0x40000000 (2.0), 0x40000000 (2.0)] 162copy_4_immutables_unmasked $29..32 = i29..32 [0x40400000 (3.0), 0x3F000000 (0.5), 0xBF800000 (-1.0), 0xBF000000 (-0.5)] 163cmpeq_n_floats $1..16 = equal($1..16, $17..32) 164bitwise_and_4_ints $9..12 &= $13..16 165bitwise_and_4_ints $5..8 &= $9..12 166bitwise_and_4_ints $1..4 &= $5..8 167bitwise_and_2_ints $1..2 &= $3..4 168bitwise_and_int $1 &= $2 169bitwise_and_int $0 &= $1 170swizzle_4 $0..3 = ($0..3).xxxx 171copy_4_uniforms $4..7 = colorRed 172copy_4_uniforms $8..11 = colorGreen 173mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 174load_src src.rgba = $0..3 175