1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker row_major float2x2 _7_testMatrix2x2 : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorGreen : packoffset(c2); 5*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorRed : packoffset(c3); 6*c8dee2aaSAndroid Build Coastguard Worker}; 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 12*c8dee2aaSAndroid Build Coastguard Worker{ 13*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 14*c8dee2aaSAndroid Build Coastguard Worker}; 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _22) 17*c8dee2aaSAndroid Build Coastguard Worker{ 18*c8dee2aaSAndroid Build Coastguard Worker float4 _39 = float4(_7_testMatrix2x2[0].x, _7_testMatrix2x2[0].y, _7_testMatrix2x2[1].x, _7_testMatrix2x2[1].y) * float4(1.0f, 1.0f, -1.0f, -1.0f); 19*c8dee2aaSAndroid Build Coastguard Worker float4 inputVal = _39; 20*c8dee2aaSAndroid Build Coastguard Worker int4 expectedB = int4(1065353216, 1073741824, -1069547520, -1065353216); 21*c8dee2aaSAndroid Build Coastguard Worker bool _62 = false; 22*c8dee2aaSAndroid Build Coastguard Worker if (_39.x == asfloat(1065353216)) 23*c8dee2aaSAndroid Build Coastguard Worker { 24*c8dee2aaSAndroid Build Coastguard Worker float2 _55 = _39.xy; 25*c8dee2aaSAndroid Build Coastguard Worker float2 _56 = asfloat(int4(1065353216, 1073741824, -1069547520, -1065353216).xy); 26*c8dee2aaSAndroid Build Coastguard Worker _62 = all(bool2(_55.x == _56.x, _55.y == _56.y)); 27*c8dee2aaSAndroid Build Coastguard Worker } 28*c8dee2aaSAndroid Build Coastguard Worker else 29*c8dee2aaSAndroid Build Coastguard Worker { 30*c8dee2aaSAndroid Build Coastguard Worker _62 = false; 31*c8dee2aaSAndroid Build Coastguard Worker } 32*c8dee2aaSAndroid Build Coastguard Worker bool _73 = false; 33*c8dee2aaSAndroid Build Coastguard Worker if (_62) 34*c8dee2aaSAndroid Build Coastguard Worker { 35*c8dee2aaSAndroid Build Coastguard Worker float3 _65 = _39.xyz; 36*c8dee2aaSAndroid Build Coastguard Worker float3 _67 = asfloat(int4(1065353216, 1073741824, -1069547520, -1065353216).xyz); 37*c8dee2aaSAndroid Build Coastguard Worker _73 = all(bool3(_65.x == _67.x, _65.y == _67.y, _65.z == _67.z)); 38*c8dee2aaSAndroid Build Coastguard Worker } 39*c8dee2aaSAndroid Build Coastguard Worker else 40*c8dee2aaSAndroid Build Coastguard Worker { 41*c8dee2aaSAndroid Build Coastguard Worker _73 = false; 42*c8dee2aaSAndroid Build Coastguard Worker } 43*c8dee2aaSAndroid Build Coastguard Worker bool _80 = false; 44*c8dee2aaSAndroid Build Coastguard Worker if (_73) 45*c8dee2aaSAndroid Build Coastguard Worker { 46*c8dee2aaSAndroid Build Coastguard Worker float4 _76 = asfloat(int4(1065353216, 1073741824, -1069547520, -1065353216)); 47*c8dee2aaSAndroid Build Coastguard Worker _80 = all(bool4(_39.x == _76.x, _39.y == _76.y, _39.z == _76.z, _39.w == _76.w)); 48*c8dee2aaSAndroid Build Coastguard Worker } 49*c8dee2aaSAndroid Build Coastguard Worker else 50*c8dee2aaSAndroid Build Coastguard Worker { 51*c8dee2aaSAndroid Build Coastguard Worker _80 = false; 52*c8dee2aaSAndroid Build Coastguard Worker } 53*c8dee2aaSAndroid Build Coastguard Worker float4 _81 = 0.0f.xxxx; 54*c8dee2aaSAndroid Build Coastguard Worker if (_80) 55*c8dee2aaSAndroid Build Coastguard Worker { 56*c8dee2aaSAndroid Build Coastguard Worker _81 = _7_colorGreen; 57*c8dee2aaSAndroid Build Coastguard Worker } 58*c8dee2aaSAndroid Build Coastguard Worker else 59*c8dee2aaSAndroid Build Coastguard Worker { 60*c8dee2aaSAndroid Build Coastguard Worker _81 = _7_colorRed; 61*c8dee2aaSAndroid Build Coastguard Worker } 62*c8dee2aaSAndroid Build Coastguard Worker return _81; 63*c8dee2aaSAndroid Build Coastguard Worker} 64*c8dee2aaSAndroid Build Coastguard Worker 65*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 66*c8dee2aaSAndroid Build Coastguard Worker{ 67*c8dee2aaSAndroid Build Coastguard Worker float2 _18 = 0.0f.xx; 68*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_18); 69*c8dee2aaSAndroid Build Coastguard Worker} 70*c8dee2aaSAndroid Build Coastguard Worker 71*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 72*c8dee2aaSAndroid Build Coastguard Worker{ 73*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 74*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 75*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 76*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 77*c8dee2aaSAndroid Build Coastguard Worker} 78