1cbuffer _UniformBuffer : register(b0, space0) 2{ 3 row_major float2x2 _7_testMatrix2x2 : packoffset(c0); 4 float4 _7_colorGreen : packoffset(c2); 5 float4 _7_colorRed : packoffset(c3); 6}; 7 8 9static float4 sk_FragColor; 10 11struct SPIRV_Cross_Output 12{ 13 float4 sk_FragColor : SV_Target0; 14}; 15 16float4 main(float2 _22) 17{ 18 float4 _39 = float4(_7_testMatrix2x2[0].x, _7_testMatrix2x2[0].y, _7_testMatrix2x2[1].x, _7_testMatrix2x2[1].y) * float4(1.0f, 1.0f, -1.0f, -1.0f); 19 float4 inputVal = _39; 20 int4 expectedB = int4(1065353216, 1073741824, -1069547520, -1065353216); 21 bool _62 = false; 22 if (_39.x == asfloat(1065353216)) 23 { 24 float2 _55 = _39.xy; 25 float2 _56 = asfloat(int4(1065353216, 1073741824, -1069547520, -1065353216).xy); 26 _62 = all(bool2(_55.x == _56.x, _55.y == _56.y)); 27 } 28 else 29 { 30 _62 = false; 31 } 32 bool _73 = false; 33 if (_62) 34 { 35 float3 _65 = _39.xyz; 36 float3 _67 = asfloat(int4(1065353216, 1073741824, -1069547520, -1065353216).xyz); 37 _73 = all(bool3(_65.x == _67.x, _65.y == _67.y, _65.z == _67.z)); 38 } 39 else 40 { 41 _73 = false; 42 } 43 bool _80 = false; 44 if (_73) 45 { 46 float4 _76 = asfloat(int4(1065353216, 1073741824, -1069547520, -1065353216)); 47 _80 = all(bool4(_39.x == _76.x, _39.y == _76.y, _39.z == _76.z, _39.w == _76.w)); 48 } 49 else 50 { 51 _80 = false; 52 } 53 float4 _81 = 0.0f.xxxx; 54 if (_80) 55 { 56 _81 = _7_colorGreen; 57 } 58 else 59 { 60 _81 = _7_colorRed; 61 } 62 return _81; 63} 64 65void frag_main() 66{ 67 float2 _18 = 0.0f.xx; 68 sk_FragColor = main(_18); 69} 70 71SPIRV_Cross_Output main() 72{ 73 frag_main(); 74 SPIRV_Cross_Output stage_output; 75 stage_output.sk_FragColor = sk_FragColor; 76 return stage_output; 77} 78