1#include <metal_stdlib> 2#include <simd/simd.h> 3#ifdef __clang__ 4#pragma clang diagnostic ignored "-Wall" 5#endif 6using namespace metal; 7struct Uniforms { 8 half4 testInputs; 9 half4 colorGreen; 10 half4 colorRed; 11}; 12struct Inputs { 13}; 14struct Outputs { 15 half4 sk_FragColor [[color(0)]]; 16}; 17fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 18 Outputs _out; 19 (void)_out; 20 half4 expected = half4(0.0h); 21 _out.sk_FragColor = (((((((dfdx(_uniforms.testInputs.x) == expected.x && all(dfdx(_uniforms.testInputs.xy) == expected.xy)) && all(dfdx(_uniforms.testInputs.xyz) == expected.xyz)) && all(dfdx(_uniforms.testInputs) == expected)) && all(sign(fwidth(coords.xx)) == float2(1.0))) && all(sign(fwidth(float2(coords.x, 1.0))) == float2(1.0, 0.0))) && all(sign(fwidth(coords.yy)) == float2(1.0))) && all(sign(fwidth(float2(0.0, coords.y))) == float2(0.0, 1.0))) && all(sign(fwidth(coords)) == float2(1.0)) ? _uniforms.colorGreen : _uniforms.colorRed; 22 return _out; 23} 24