1#include <metal_stdlib> 2#include <simd/simd.h> 3#ifdef __clang__ 4#pragma clang diagnostic ignored "-Wall" 5#endif 6using namespace metal; 7struct Uniforms { 8 float4 testInputs; 9 half4 colorGreen; 10 half4 colorRed; 11}; 12struct Inputs { 13}; 14struct Outputs { 15 half4 sk_FragColor [[color(0)]]; 16}; 17fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 18 Outputs _out; 19 (void)_out; 20 const float4 expected = float4(0.75, 0.0, 0.75, 0.25); 21 _out.sk_FragColor = ((fract(_uniforms.testInputs.x) == 0.75 && all(fract(_uniforms.testInputs.xy) == float2(0.75, 0.0))) && all(fract(_uniforms.testInputs.xyz) == float3(0.75, 0.0, 0.75))) && all(fract(_uniforms.testInputs) == expected) ? _uniforms.colorGreen : _uniforms.colorRed; 22 return _out; 23} 24