xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Fma.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1cbuffer _UniformBuffer : register(b0, space0)
2{
3    float4 _7_colorGreen : packoffset(c0);
4    float4 _7_colorRed : packoffset(c1);
5    float _7_testArray[5] : packoffset(c2);
6};
7
8
9static float4 sk_FragColor;
10
11struct SPIRV_Cross_Output
12{
13    float4 sk_FragColor : SV_Target0;
14};
15
16float4 main(float2 _24)
17{
18    float one = _7_testArray[0];
19    float two = _7_testArray[1];
20    float three = _7_testArray[2];
21    float four = _7_testArray[3];
22    float five = _7_testArray[4];
23    bool _64 = false;
24    if (mad(_7_testArray[0], _7_testArray[1], _7_testArray[2]) == 5.0f)
25    {
26        _64 = mad(_7_testArray[2], _7_testArray[3], _7_testArray[4]) == 17.0f;
27    }
28    else
29    {
30        _64 = false;
31    }
32    float4 _65 = 0.0f.xxxx;
33    if (_64)
34    {
35        _65 = _7_colorGreen;
36    }
37    else
38    {
39        _65 = _7_colorRed;
40    }
41    return _65;
42}
43
44void frag_main()
45{
46    float2 _20 = 0.0f.xx;
47    sk_FragColor = main(_20);
48}
49
50SPIRV_Cross_Output main()
51{
52    frag_main();
53    SPIRV_Cross_Output stage_output;
54    stage_output.sk_FragColor = sk_FragColor;
55    return stage_output;
56}
57