1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker row_major float2x2 _7_testMatrix2x2 : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorGreen : packoffset(c2); 5*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorRed : packoffset(c3); 6*c8dee2aaSAndroid Build Coastguard Worker}; 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 12*c8dee2aaSAndroid Build Coastguard Worker{ 13*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 14*c8dee2aaSAndroid Build Coastguard Worker}; 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _22) 17*c8dee2aaSAndroid Build Coastguard Worker{ 18*c8dee2aaSAndroid Build Coastguard Worker float4 _39 = float4(_7_testMatrix2x2[0].x, _7_testMatrix2x2[0].y, _7_testMatrix2x2[1].x, _7_testMatrix2x2[1].y) * float4(1.0f, 1.0f, -1.0f, -1.0f); 19*c8dee2aaSAndroid Build Coastguard Worker float4 inputVal = _39; 20*c8dee2aaSAndroid Build Coastguard Worker bool _56 = false; 21*c8dee2aaSAndroid Build Coastguard Worker if (asint(_39.x) == 1065353216) 22*c8dee2aaSAndroid Build Coastguard Worker { 23*c8dee2aaSAndroid Build Coastguard Worker int2 _48 = asint(_39.xy); 24*c8dee2aaSAndroid Build Coastguard Worker _56 = all(bool2(_48.x == int2(1065353216, 1073741824).x, _48.y == int2(1065353216, 1073741824).y)); 25*c8dee2aaSAndroid Build Coastguard Worker } 26*c8dee2aaSAndroid Build Coastguard Worker else 27*c8dee2aaSAndroid Build Coastguard Worker { 28*c8dee2aaSAndroid Build Coastguard Worker _56 = false; 29*c8dee2aaSAndroid Build Coastguard Worker } 30*c8dee2aaSAndroid Build Coastguard Worker bool _68 = false; 31*c8dee2aaSAndroid Build Coastguard Worker if (_56) 32*c8dee2aaSAndroid Build Coastguard Worker { 33*c8dee2aaSAndroid Build Coastguard Worker int3 _59 = asint(_39.xyz); 34*c8dee2aaSAndroid Build Coastguard Worker _68 = all(bool3(_59.x == int3(1065353216, 1073741824, -1069547520).x, _59.y == int3(1065353216, 1073741824, -1069547520).y, _59.z == int3(1065353216, 1073741824, -1069547520).z)); 35*c8dee2aaSAndroid Build Coastguard Worker } 36*c8dee2aaSAndroid Build Coastguard Worker else 37*c8dee2aaSAndroid Build Coastguard Worker { 38*c8dee2aaSAndroid Build Coastguard Worker _68 = false; 39*c8dee2aaSAndroid Build Coastguard Worker } 40*c8dee2aaSAndroid Build Coastguard Worker bool _78 = false; 41*c8dee2aaSAndroid Build Coastguard Worker if (_68) 42*c8dee2aaSAndroid Build Coastguard Worker { 43*c8dee2aaSAndroid Build Coastguard Worker int4 _71 = asint(_39); 44*c8dee2aaSAndroid Build Coastguard Worker _78 = all(bool4(_71.x == int4(1065353216, 1073741824, -1069547520, -1065353216).x, _71.y == int4(1065353216, 1073741824, -1069547520, -1065353216).y, _71.z == int4(1065353216, 1073741824, -1069547520, -1065353216).z, _71.w == int4(1065353216, 1073741824, -1069547520, -1065353216).w)); 45*c8dee2aaSAndroid Build Coastguard Worker } 46*c8dee2aaSAndroid Build Coastguard Worker else 47*c8dee2aaSAndroid Build Coastguard Worker { 48*c8dee2aaSAndroid Build Coastguard Worker _78 = false; 49*c8dee2aaSAndroid Build Coastguard Worker } 50*c8dee2aaSAndroid Build Coastguard Worker float4 _79 = 0.0f.xxxx; 51*c8dee2aaSAndroid Build Coastguard Worker if (_78) 52*c8dee2aaSAndroid Build Coastguard Worker { 53*c8dee2aaSAndroid Build Coastguard Worker _79 = _7_colorGreen; 54*c8dee2aaSAndroid Build Coastguard Worker } 55*c8dee2aaSAndroid Build Coastguard Worker else 56*c8dee2aaSAndroid Build Coastguard Worker { 57*c8dee2aaSAndroid Build Coastguard Worker _79 = _7_colorRed; 58*c8dee2aaSAndroid Build Coastguard Worker } 59*c8dee2aaSAndroid Build Coastguard Worker return _79; 60*c8dee2aaSAndroid Build Coastguard Worker} 61*c8dee2aaSAndroid Build Coastguard Worker 62*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 63*c8dee2aaSAndroid Build Coastguard Worker{ 64*c8dee2aaSAndroid Build Coastguard Worker float2 _18 = 0.0f.xx; 65*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_18); 66*c8dee2aaSAndroid Build Coastguard Worker} 67*c8dee2aaSAndroid Build Coastguard Worker 68*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 69*c8dee2aaSAndroid Build Coastguard Worker{ 70*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 71*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 72*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 73*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 74*c8dee2aaSAndroid Build Coastguard Worker} 75