xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Dot.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    row_major float4x4 _7_testMatrix4x4 : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorGreen : packoffset(c4);
5*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorRed : packoffset(c5);
6*c8dee2aaSAndroid Build Coastguard Worker};
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
10*c8dee2aaSAndroid Build Coastguard Worker
11*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
12*c8dee2aaSAndroid Build Coastguard Worker{
13*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
14*c8dee2aaSAndroid Build Coastguard Worker};
15*c8dee2aaSAndroid Build Coastguard Worker
16*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _22)
17*c8dee2aaSAndroid Build Coastguard Worker{
18*c8dee2aaSAndroid Build Coastguard Worker    float4 inputA = _7_testMatrix4x4[0];
19*c8dee2aaSAndroid Build Coastguard Worker    float4 inputB = _7_testMatrix4x4[1];
20*c8dee2aaSAndroid Build Coastguard Worker    float4 expected = float4(5.0f, 17.0f, 38.0f, 70.0f);
21*c8dee2aaSAndroid Build Coastguard Worker    bool _56 = false;
22*c8dee2aaSAndroid Build Coastguard Worker    if ((_7_testMatrix4x4[0].x * _7_testMatrix4x4[1].x) == 5.0f)
23*c8dee2aaSAndroid Build Coastguard Worker    {
24*c8dee2aaSAndroid Build Coastguard Worker        _56 = dot(_7_testMatrix4x4[0].xy, _7_testMatrix4x4[1].xy) == 17.0f;
25*c8dee2aaSAndroid Build Coastguard Worker    }
26*c8dee2aaSAndroid Build Coastguard Worker    else
27*c8dee2aaSAndroid Build Coastguard Worker    {
28*c8dee2aaSAndroid Build Coastguard Worker        _56 = false;
29*c8dee2aaSAndroid Build Coastguard Worker    }
30*c8dee2aaSAndroid Build Coastguard Worker    bool _64 = false;
31*c8dee2aaSAndroid Build Coastguard Worker    if (_56)
32*c8dee2aaSAndroid Build Coastguard Worker    {
33*c8dee2aaSAndroid Build Coastguard Worker        _64 = dot(_7_testMatrix4x4[0].xyz, _7_testMatrix4x4[1].xyz) == 38.0f;
34*c8dee2aaSAndroid Build Coastguard Worker    }
35*c8dee2aaSAndroid Build Coastguard Worker    else
36*c8dee2aaSAndroid Build Coastguard Worker    {
37*c8dee2aaSAndroid Build Coastguard Worker        _64 = false;
38*c8dee2aaSAndroid Build Coastguard Worker    }
39*c8dee2aaSAndroid Build Coastguard Worker    bool _69 = false;
40*c8dee2aaSAndroid Build Coastguard Worker    if (_64)
41*c8dee2aaSAndroid Build Coastguard Worker    {
42*c8dee2aaSAndroid Build Coastguard Worker        _69 = dot(_7_testMatrix4x4[0], _7_testMatrix4x4[1]) == 70.0f;
43*c8dee2aaSAndroid Build Coastguard Worker    }
44*c8dee2aaSAndroid Build Coastguard Worker    else
45*c8dee2aaSAndroid Build Coastguard Worker    {
46*c8dee2aaSAndroid Build Coastguard Worker        _69 = false;
47*c8dee2aaSAndroid Build Coastguard Worker    }
48*c8dee2aaSAndroid Build Coastguard Worker    bool _73 = false;
49*c8dee2aaSAndroid Build Coastguard Worker    if (_69)
50*c8dee2aaSAndroid Build Coastguard Worker    {
51*c8dee2aaSAndroid Build Coastguard Worker        _73 = true;
52*c8dee2aaSAndroid Build Coastguard Worker    }
53*c8dee2aaSAndroid Build Coastguard Worker    else
54*c8dee2aaSAndroid Build Coastguard Worker    {
55*c8dee2aaSAndroid Build Coastguard Worker        _73 = false;
56*c8dee2aaSAndroid Build Coastguard Worker    }
57*c8dee2aaSAndroid Build Coastguard Worker    bool _76 = false;
58*c8dee2aaSAndroid Build Coastguard Worker    if (_73)
59*c8dee2aaSAndroid Build Coastguard Worker    {
60*c8dee2aaSAndroid Build Coastguard Worker        _76 = true;
61*c8dee2aaSAndroid Build Coastguard Worker    }
62*c8dee2aaSAndroid Build Coastguard Worker    else
63*c8dee2aaSAndroid Build Coastguard Worker    {
64*c8dee2aaSAndroid Build Coastguard Worker        _76 = false;
65*c8dee2aaSAndroid Build Coastguard Worker    }
66*c8dee2aaSAndroid Build Coastguard Worker    bool _79 = false;
67*c8dee2aaSAndroid Build Coastguard Worker    if (_76)
68*c8dee2aaSAndroid Build Coastguard Worker    {
69*c8dee2aaSAndroid Build Coastguard Worker        _79 = true;
70*c8dee2aaSAndroid Build Coastguard Worker    }
71*c8dee2aaSAndroid Build Coastguard Worker    else
72*c8dee2aaSAndroid Build Coastguard Worker    {
73*c8dee2aaSAndroid Build Coastguard Worker        _79 = false;
74*c8dee2aaSAndroid Build Coastguard Worker    }
75*c8dee2aaSAndroid Build Coastguard Worker    bool _82 = false;
76*c8dee2aaSAndroid Build Coastguard Worker    if (_79)
77*c8dee2aaSAndroid Build Coastguard Worker    {
78*c8dee2aaSAndroid Build Coastguard Worker        _82 = true;
79*c8dee2aaSAndroid Build Coastguard Worker    }
80*c8dee2aaSAndroid Build Coastguard Worker    else
81*c8dee2aaSAndroid Build Coastguard Worker    {
82*c8dee2aaSAndroid Build Coastguard Worker        _82 = false;
83*c8dee2aaSAndroid Build Coastguard Worker    }
84*c8dee2aaSAndroid Build Coastguard Worker    float4 _83 = 0.0f.xxxx;
85*c8dee2aaSAndroid Build Coastguard Worker    if (_82)
86*c8dee2aaSAndroid Build Coastguard Worker    {
87*c8dee2aaSAndroid Build Coastguard Worker        _83 = _7_colorGreen;
88*c8dee2aaSAndroid Build Coastguard Worker    }
89*c8dee2aaSAndroid Build Coastguard Worker    else
90*c8dee2aaSAndroid Build Coastguard Worker    {
91*c8dee2aaSAndroid Build Coastguard Worker        _83 = _7_colorRed;
92*c8dee2aaSAndroid Build Coastguard Worker    }
93*c8dee2aaSAndroid Build Coastguard Worker    return _83;
94*c8dee2aaSAndroid Build Coastguard Worker}
95*c8dee2aaSAndroid Build Coastguard Worker
96*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
97*c8dee2aaSAndroid Build Coastguard Worker{
98*c8dee2aaSAndroid Build Coastguard Worker    float2 _18 = 0.0f.xx;
99*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_18);
100*c8dee2aaSAndroid Build Coastguard Worker}
101*c8dee2aaSAndroid Build Coastguard Worker
102*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
103*c8dee2aaSAndroid Build Coastguard Worker{
104*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
105*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
106*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
107*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
108*c8dee2aaSAndroid Build Coastguard Worker}
109