xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Distance.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1#include <metal_stdlib>
2#include <simd/simd.h>
3#ifdef __clang__
4#pragma clang diagnostic ignored "-Wall"
5#endif
6using namespace metal;
7struct Uniforms {
8    half4 pos1;
9    half4 pos2;
10    half4 colorGreen;
11    half4 colorRed;
12};
13struct Inputs {
14};
15struct Outputs {
16    half4 sk_FragColor [[color(0)]];
17};
18fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
19    Outputs _out;
20    (void)_out;
21    half4 expected = half4(3.0h, 3.0h, 5.0h, 13.0h);
22    _out.sk_FragColor = ((((((abs(_uniforms.pos1.x - _uniforms.pos2.x) == expected.x && distance(_uniforms.pos1.xy, _uniforms.pos2.xy) == expected.y) && distance(_uniforms.pos1.xyz, _uniforms.pos2.xyz) == expected.z) && distance(_uniforms.pos1, _uniforms.pos2) == expected.w) && 3.0h == expected.x) && 3.0h == expected.y) && 5.0h == expected.z) && 13.0h == expected.w ? _uniforms.colorGreen : _uniforms.colorRed;
23    return _out;
24}
25