1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker row_major float2x2 _7_testMatrix2x2 : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorGreen : packoffset(c2); 5*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorRed : packoffset(c3); 6*c8dee2aaSAndroid Build Coastguard Worker}; 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 12*c8dee2aaSAndroid Build Coastguard Worker{ 13*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 14*c8dee2aaSAndroid Build Coastguard Worker}; 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _22) 17*c8dee2aaSAndroid Build Coastguard Worker{ 18*c8dee2aaSAndroid Build Coastguard Worker float4 _33 = 0.0f.xxxx; 19*c8dee2aaSAndroid Build Coastguard Worker if (determinant(_7_testMatrix2x2) == (-2.0f)) 20*c8dee2aaSAndroid Build Coastguard Worker { 21*c8dee2aaSAndroid Build Coastguard Worker _33 = _7_colorGreen; 22*c8dee2aaSAndroid Build Coastguard Worker } 23*c8dee2aaSAndroid Build Coastguard Worker else 24*c8dee2aaSAndroid Build Coastguard Worker { 25*c8dee2aaSAndroid Build Coastguard Worker _33 = _7_colorRed; 26*c8dee2aaSAndroid Build Coastguard Worker } 27*c8dee2aaSAndroid Build Coastguard Worker return _33; 28*c8dee2aaSAndroid Build Coastguard Worker} 29*c8dee2aaSAndroid Build Coastguard Worker 30*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 31*c8dee2aaSAndroid Build Coastguard Worker{ 32*c8dee2aaSAndroid Build Coastguard Worker float2 _18 = 0.0f.xx; 33*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_18); 34*c8dee2aaSAndroid Build Coastguard Worker} 35*c8dee2aaSAndroid Build Coastguard Worker 36*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 37*c8dee2aaSAndroid Build Coastguard Worker{ 38*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 39*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 40*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 41*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 42*c8dee2aaSAndroid Build Coastguard Worker} 43