xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Degrees.wgsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1diagnostic(off, derivative_uniformity);
2diagnostic(off, chromium.unreachable_code);
3struct FSOut {
4  @location(0) sk_FragColor: vec4<f32>,
5};
6struct _GlobalUniforms {
7  testInputs: vec4<f32>,
8  colorGreen: vec4<f32>,
9  colorRed: vec4<f32>,
10};
11@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
12fn _skslMain(coords: vec2<f32>) -> vec4<f32> {
13  {
14    const expected: vec4<f32> = vec4<f32>(-71.61973, 0.0, 42.9718361, 128.915512);
15    const allowedDelta: vec4<f32> = vec4<f32>(0.05);
16    let _skTemp0 = degrees(_globalUniforms.testInputs.x);
17    let _skTemp1 = abs(_skTemp0 - -71.61973);
18    let _skTemp2 = degrees(_globalUniforms.testInputs.xy);
19    let _skTemp3 = abs(_skTemp2 - vec2<f32>(-71.61973, 0.0));
20    let _skTemp4 = all((_skTemp3 < vec2<f32>(0.05)));
21    let _skTemp5 = degrees(_globalUniforms.testInputs.xyz);
22    let _skTemp6 = abs(_skTemp5 - vec3<f32>(-71.61973, 0.0, 42.9718361));
23    let _skTemp7 = all((_skTemp6 < vec3<f32>(0.05)));
24    let _skTemp8 = degrees(_globalUniforms.testInputs);
25    let _skTemp9 = abs(_skTemp8 - expected);
26    let _skTemp10 = all((_skTemp9 < allowedDelta));
27    return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>((((_skTemp1 < 0.05) && _skTemp4) && _skTemp7) && _skTemp10));
28  }
29}
30@fragment fn main() -> FSOut {
31  var _stageOut: FSOut;
32  _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
33  return _stageOut;
34}
35