1#include <metal_stdlib> 2#include <simd/simd.h> 3#ifdef __clang__ 4#pragma clang diagnostic ignored "-Wall" 5#endif 6using namespace metal; 7struct Uniforms { 8 half4 inputVal; 9 half4 expected; 10 half4 colorGreen; 11 half4 colorRed; 12}; 13struct Inputs { 14}; 15struct Outputs { 16 half4 sk_FragColor [[color(0)]]; 17}; 18fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 19 Outputs _out; 20 (void)_out; 21 _out.sk_FragColor = ((((((cos(_uniforms.inputVal.x) == _uniforms.expected.x && all(cos(_uniforms.inputVal.xy) == _uniforms.expected.xy)) && all(cos(_uniforms.inputVal.xyz) == _uniforms.expected.xyz)) && all(cos(_uniforms.inputVal) == _uniforms.expected)) && 1.0h == _uniforms.expected.x) && all(half2(1.0h) == _uniforms.expected.xy)) && all(half3(1.0h) == _uniforms.expected.xyz)) && all(half4(1.0h) == _uniforms.expected) ? _uniforms.colorGreen : _uniforms.colorRed; 22 return _out; 23} 24