xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/ClampUInt.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1cbuffer _UniformBuffer : register(b0, space0)
2{
3    float4 _7_testInputs : packoffset(c0);
4    float4 _7_colorGreen : packoffset(c1);
5    float4 _7_colorRed : packoffset(c2);
6};
7
8
9static float4 sk_FragColor;
10
11struct SPIRV_Cross_Output
12{
13    float4 sk_FragColor : SV_Target0;
14};
15
16float4 main(float2 _21)
17{
18    float4 _36 = (_7_testInputs * 100.0f) + 200.0f.xxxx;
19    uint4 _45 = uint4(uint(_36.x), uint(_36.y), uint(_36.z), uint(_36.w));
20    uint4 uintValues = _45;
21    uint4 expectedA = uint4(100u, 200u, 275u, 300u);
22    uint4 expectedB = uint4(100u, 200u, 250u, 425u);
23    uint _59 = _45.x;
24    bool _72 = false;
25    if (clamp(_59, 100u, 300u) == 100u)
26    {
27        uint2 _63 = clamp(_45.xy, uint2(100u, 100u), uint2(300u, 300u));
28        _72 = all(bool2(_63.x == uint4(100u, 200u, 275u, 300u).xy.x, _63.y == uint4(100u, 200u, 275u, 300u).xy.y));
29    }
30    else
31    {
32        _72 = false;
33    }
34    bool _84 = false;
35    if (_72)
36    {
37        uint3 _75 = clamp(_45.xyz, uint3(100u, 100u, 100u), uint3(300u, 300u, 300u));
38        _84 = all(bool3(_75.x == uint4(100u, 200u, 275u, 300u).xyz.x, _75.y == uint4(100u, 200u, 275u, 300u).xyz.y, _75.z == uint4(100u, 200u, 275u, 300u).xyz.z));
39    }
40    else
41    {
42        _84 = false;
43    }
44    bool _93 = false;
45    if (_84)
46    {
47        uint4 _87 = clamp(_45, uint4(100u, 100u, 100u, 100u), uint4(300u, 300u, 300u, 300u));
48        _93 = all(bool4(_87.x == uint4(100u, 200u, 275u, 300u).x, _87.y == uint4(100u, 200u, 275u, 300u).y, _87.z == uint4(100u, 200u, 275u, 300u).z, _87.w == uint4(100u, 200u, 275u, 300u).w));
49    }
50    else
51    {
52        _93 = false;
53    }
54    bool _97 = false;
55    if (_93)
56    {
57        _97 = true;
58    }
59    else
60    {
61        _97 = false;
62    }
63    bool _104 = false;
64    if (_97)
65    {
66        _104 = all(bool2(uint2(100u, 200u).x == uint4(100u, 200u, 275u, 300u).xy.x, uint2(100u, 200u).y == uint4(100u, 200u, 275u, 300u).xy.y));
67    }
68    else
69    {
70        _104 = false;
71    }
72    bool _111 = false;
73    if (_104)
74    {
75        _111 = all(bool3(uint3(100u, 200u, 275u).x == uint4(100u, 200u, 275u, 300u).xyz.x, uint3(100u, 200u, 275u).y == uint4(100u, 200u, 275u, 300u).xyz.y, uint3(100u, 200u, 275u).z == uint4(100u, 200u, 275u, 300u).xyz.z));
76    }
77    else
78    {
79        _111 = false;
80    }
81    bool _114 = false;
82    if (_111)
83    {
84        _114 = true;
85    }
86    else
87    {
88        _114 = false;
89    }
90    bool _119 = false;
91    if (_114)
92    {
93        _119 = clamp(_59, 100u, 300u) == 100u;
94    }
95    else
96    {
97        _119 = false;
98    }
99    bool _131 = false;
100    if (_119)
101    {
102        uint2 _122 = clamp(_45.xy, uint2(100u, 0u), uint2(300u, 400u));
103        _131 = all(bool2(_122.x == uint4(100u, 200u, 250u, 425u).xy.x, _122.y == uint4(100u, 200u, 250u, 425u).xy.y));
104    }
105    else
106    {
107        _131 = false;
108    }
109    bool _141 = false;
110    if (_131)
111    {
112        uint3 _134 = clamp(_45.xyz, uint3(100u, 0u, 0u), uint3(300u, 400u, 250u));
113        _141 = all(bool3(_134.x == uint4(100u, 200u, 250u, 425u).xyz.x, _134.y == uint4(100u, 200u, 250u, 425u).xyz.y, _134.z == uint4(100u, 200u, 250u, 425u).xyz.z));
114    }
115    else
116    {
117        _141 = false;
118    }
119    bool _150 = false;
120    if (_141)
121    {
122        uint4 _144 = clamp(_45, uint4(100u, 0u, 0u, 300u), uint4(300u, 400u, 250u, 500u));
123        _150 = all(bool4(_144.x == uint4(100u, 200u, 250u, 425u).x, _144.y == uint4(100u, 200u, 250u, 425u).y, _144.z == uint4(100u, 200u, 250u, 425u).z, _144.w == uint4(100u, 200u, 250u, 425u).w));
124    }
125    else
126    {
127        _150 = false;
128    }
129    bool _153 = false;
130    if (_150)
131    {
132        _153 = true;
133    }
134    else
135    {
136        _153 = false;
137    }
138    bool _159 = false;
139    if (_153)
140    {
141        _159 = all(bool2(uint2(100u, 200u).x == uint4(100u, 200u, 250u, 425u).xy.x, uint2(100u, 200u).y == uint4(100u, 200u, 250u, 425u).xy.y));
142    }
143    else
144    {
145        _159 = false;
146    }
147    bool _166 = false;
148    if (_159)
149    {
150        _166 = all(bool3(uint3(100u, 200u, 250u).x == uint4(100u, 200u, 250u, 425u).xyz.x, uint3(100u, 200u, 250u).y == uint4(100u, 200u, 250u, 425u).xyz.y, uint3(100u, 200u, 250u).z == uint4(100u, 200u, 250u, 425u).xyz.z));
151    }
152    else
153    {
154        _166 = false;
155    }
156    bool _169 = false;
157    if (_166)
158    {
159        _169 = true;
160    }
161    else
162    {
163        _169 = false;
164    }
165    float4 _170 = 0.0f.xxxx;
166    if (_169)
167    {
168        _170 = _7_colorGreen;
169    }
170    else
171    {
172        _170 = _7_colorRed;
173    }
174    return _170;
175}
176
177void frag_main()
178{
179    float2 _17 = 0.0f.xx;
180    sk_FragColor = main(_17);
181}
182
183SPIRV_Cross_Output main()
184{
185    frag_main();
186    SPIRV_Cross_Output stage_output;
187    stage_output.sk_FragColor = sk_FragColor;
188    return stage_output;
189}
190