1114 instructions 2 3[immutable slots] 4i0 = 0xBF800000 (-1.0) 5i1 = 0 6i2 = 0x3F400000 (0.75) 7i3 = 0x3F800000 (1.0) 8i4 = 0xBF800000 (-1.0) 9i5 = 0xC0000000 (-2.0) 10i6 = 0xC0000000 (-2.0) 11i7 = 0x3F800000 (1.0) 12i8 = 0xBF800000 (-1.0) 13i9 = 0 14i10 = 0x3F000000 (0.5) 15i11 = 0x40100000 (2.25) 16i12 = 0x3F800000 (1.0) 17i13 = 0x40000000 (2.0) 18i14 = 0x3F000000 (0.5) 19i15 = 0x40400000 (3.0) 20 21store_src_rg coords = src.rg 22init_lane_masks CondMask = LoopMask = RetMask = true 23copy_uniform $0 = testInputs(0) 24max_imm_float $0 = max($0, 0xBF800000 (-1.0)) 25min_imm_float $0 = min($0, 0x3F800000 (1.0)) 26cmpeq_imm_float $0 = equal($0, 0xBF800000 (-1.0)) 27copy_2_uniforms $1..2 = testInputs(0..1) 28max_imm_float $1 = max($1, 0xBF800000 (-1.0)) 29max_imm_float $2 = max($2, 0xBF800000 (-1.0)) 30min_imm_float $1 = min($1, 0x3F800000 (1.0)) 31min_imm_float $2 = min($2, 0x3F800000 (1.0)) 32copy_2_immutables_unmasked $3..4 = i0..1 [0xBF800000 (-1.0), 0] 33cmpeq_2_floats $1..2 = equal($1..2, $3..4) 34bitwise_and_int $1 &= $2 35bitwise_and_int $0 &= $1 36copy_3_uniforms $1..3 = testInputs(0..2) 37splat_3_constants $4..6 = 0xBF800000 (-1.0) 38max_3_floats $1..3 = max($1..3, $4..6) 39splat_3_constants $4..6 = 0x3F800000 (1.0) 40min_3_floats $1..3 = min($1..3, $4..6) 41copy_3_immutables_unmasked $4..6 = i0..2 [0xBF800000 (-1.0), 0, 0x3F400000 (0.75)] 42cmpeq_3_floats $1..3 = equal($1..3, $4..6) 43bitwise_and_int $2 &= $3 44bitwise_and_int $1 &= $2 45bitwise_and_int $0 &= $1 46copy_4_uniforms $1..4 = testInputs 47splat_4_constants $5..8 = 0xBF800000 (-1.0) 48max_4_floats $1..4 = max($1..4, $5..8) 49splat_4_constants $5..8 = 0x3F800000 (1.0) 50min_4_floats $1..4 = min($1..4, $5..8) 51copy_4_immutables_unmasked $5..8 = i0..3 [0xBF800000 (-1.0), 0, 0x3F400000 (0.75), 0x3F800000 (1.0)] 52cmpeq_4_floats $1..4 = equal($1..4, $5..8) 53bitwise_and_2_ints $1..2 &= $3..4 54bitwise_and_int $1 &= $2 55bitwise_and_int $0 &= $1 56copy_uniform $1 = testInputs(0) 57max_imm_float $1 = max($1, 0xBF800000 (-1.0)) 58min_imm_float $1 = min($1, 0x3F800000 (1.0)) 59cmpeq_imm_float $1 = equal($1, 0xBF800000 (-1.0)) 60bitwise_and_int $0 &= $1 61copy_2_uniforms $1..2 = testInputs(0..1) 62copy_2_immutables_unmasked $3..4 = i4..5 [0xBF800000 (-1.0), 0xC0000000 (-2.0)] 63max_2_floats $1..2 = max($1..2, $3..4) 64copy_2_immutables_unmasked $3..4 = i12..13 [0x3F800000 (1.0), 0x40000000 (2.0)] 65min_2_floats $1..2 = min($1..2, $3..4) 66copy_2_immutables_unmasked $3..4 = i8..9 [0xBF800000 (-1.0), 0] 67cmpeq_2_floats $1..2 = equal($1..2, $3..4) 68bitwise_and_int $1 &= $2 69bitwise_and_int $0 &= $1 70copy_3_uniforms $1..3 = testInputs(0..2) 71copy_3_immutables_unmasked $4..6 = i4..6 [0xBF800000 (-1.0), 0xC0000000 (-2.0), 0xC0000000 (-2.0)] 72max_3_floats $1..3 = max($1..3, $4..6) 73copy_3_immutables_unmasked $4..6 = i12..14 [0x3F800000 (1.0), 0x40000000 (2.0), 0x3F000000 (0.5)] 74min_3_floats $1..3 = min($1..3, $4..6) 75copy_3_immutables_unmasked $4..6 = i8..10 [0xBF800000 (-1.0), 0, 0x3F000000 (0.5)] 76cmpeq_3_floats $1..3 = equal($1..3, $4..6) 77bitwise_and_int $2 &= $3 78bitwise_and_int $1 &= $2 79bitwise_and_int $0 &= $1 80copy_4_uniforms $1..4 = testInputs 81copy_4_immutables_unmasked $5..8 = i4..7 [0xBF800000 (-1.0), 0xC0000000 (-2.0), 0xC0000000 (-2.0), 0x3F800000 (1.0)] 82max_4_floats $1..4 = max($1..4, $5..8) 83copy_4_immutables_unmasked $5..8 = i12..15 [0x3F800000 (1.0), 0x40000000 (2.0), 0x3F000000 (0.5), 0x40400000 (3.0)] 84min_4_floats $1..4 = min($1..4, $5..8) 85copy_4_immutables_unmasked $5..8 = i8..11 [0xBF800000 (-1.0), 0, 0x3F000000 (0.5), 0x40100000 (2.25)] 86cmpeq_4_floats $1..4 = equal($1..4, $5..8) 87bitwise_and_2_ints $1..2 &= $3..4 88bitwise_and_int $1 &= $2 89bitwise_and_int $0 &= $1 90copy_constant $1 = 0xBF800000 (-1.0) 91cmpeq_imm_float $1 = equal($1, 0xBF800000 (-1.0)) 92bitwise_and_int $0 &= $1 93copy_2_immutables_unmasked $1..2 = i8..9 [0xBF800000 (-1.0), 0] 94copy_2_immutables_unmasked $3..4 = i0..1 [0xBF800000 (-1.0), 0] 95cmpeq_2_floats $1..2 = equal($1..2, $3..4) 96bitwise_and_int $1 &= $2 97bitwise_and_int $0 &= $1 98copy_3_immutables_unmasked $1..3 = i0..2 [0xBF800000 (-1.0), 0, 0x3F400000 (0.75)] 99copy_3_immutables_unmasked $4..6 = i0..2 [0xBF800000 (-1.0), 0, 0x3F400000 (0.75)] 100cmpeq_3_floats $1..3 = equal($1..3, $4..6) 101bitwise_and_int $2 &= $3 102bitwise_and_int $1 &= $2 103bitwise_and_int $0 &= $1 104copy_4_immutables_unmasked $1..4 = i0..3 [0xBF800000 (-1.0), 0, 0x3F400000 (0.75), 0x3F800000 (1.0)] 105copy_4_immutables_unmasked $5..8 = i0..3 [0xBF800000 (-1.0), 0, 0x3F400000 (0.75), 0x3F800000 (1.0)] 106cmpeq_4_floats $1..4 = equal($1..4, $5..8) 107bitwise_and_2_ints $1..2 &= $3..4 108bitwise_and_int $1 &= $2 109bitwise_and_int $0 &= $1 110copy_constant $1 = 0xBF800000 (-1.0) 111cmpeq_imm_float $1 = equal($1, 0xBF800000 (-1.0)) 112bitwise_and_int $0 &= $1 113copy_2_immutables_unmasked $1..2 = i8..9 [0xBF800000 (-1.0), 0] 114copy_2_immutables_unmasked $3..4 = i8..9 [0xBF800000 (-1.0), 0] 115cmpeq_2_floats $1..2 = equal($1..2, $3..4) 116bitwise_and_int $1 &= $2 117bitwise_and_int $0 &= $1 118copy_3_immutables_unmasked $1..3 = i8..10 [0xBF800000 (-1.0), 0, 0x3F000000 (0.5)] 119copy_3_immutables_unmasked $4..6 = i8..10 [0xBF800000 (-1.0), 0, 0x3F000000 (0.5)] 120cmpeq_3_floats $1..3 = equal($1..3, $4..6) 121bitwise_and_int $2 &= $3 122bitwise_and_int $1 &= $2 123bitwise_and_int $0 &= $1 124copy_4_immutables_unmasked $1..4 = i8..11 [0xBF800000 (-1.0), 0, 0x3F000000 (0.5), 0x40100000 (2.25)] 125copy_4_immutables_unmasked $5..8 = i8..11 [0xBF800000 (-1.0), 0, 0x3F000000 (0.5), 0x40100000 (2.25)] 126cmpeq_4_floats $1..4 = equal($1..4, $5..8) 127bitwise_and_2_ints $1..2 &= $3..4 128bitwise_and_int $1 &= $2 129bitwise_and_int $0 &= $1 130swizzle_4 $0..3 = ($0..3).xxxx 131copy_4_uniforms $4..7 = colorRed 132copy_4_uniforms $8..11 = colorGreen 133mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 134load_src src.rgba = $0..3 135