xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Ceil.skrp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
150 instructions
2
3[immutable slots]
4i0 = 0xBF800000 (-1.0)
5i1 = 0
6i2 = 0x3F800000 (1.0)
7i3 = 0x40400000 (3.0)
8
9store_src_rg                   coords = src.rg
10init_lane_masks                CondMask = LoopMask = RetMask = true
11copy_uniform                   $0 = testInputs(0)
12ceil_float                     $0 = ceil($0)
13cmpeq_imm_float                $0 = equal($0, 0xBF800000 (-1.0))
14copy_2_uniforms                $1..2 = testInputs(0..1)
15ceil_2_floats                  $1..2 = ceil($1..2)
16copy_2_immutables_unmasked     $3..4 = i0..1 [0xBF800000 (-1.0), 0]
17cmpeq_2_floats                 $1..2 = equal($1..2, $3..4)
18bitwise_and_int                $1 &= $2
19bitwise_and_int                $0 &= $1
20copy_3_uniforms                $1..3 = testInputs(0..2)
21ceil_3_floats                  $1..3 = ceil($1..3)
22copy_3_immutables_unmasked     $4..6 = i0..2 [0xBF800000 (-1.0), 0, 0x3F800000 (1.0)]
23cmpeq_3_floats                 $1..3 = equal($1..3, $4..6)
24bitwise_and_int                $2 &= $3
25bitwise_and_int                $1 &= $2
26bitwise_and_int                $0 &= $1
27copy_4_uniforms                $1..4 = testInputs
28ceil_4_floats                  $1..4 = ceil($1..4)
29copy_4_immutables_unmasked     $5..8 = i0..3 [0xBF800000 (-1.0), 0, 0x3F800000 (1.0), 0x40400000 (3.0)]
30cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
31bitwise_and_2_ints             $1..2 &= $3..4
32bitwise_and_int                $1 &= $2
33bitwise_and_int                $0 &= $1
34copy_constant                  $1 = 0xBF800000 (-1.0)
35cmpeq_imm_float                $1 = equal($1, 0xBF800000 (-1.0))
36bitwise_and_int                $0 &= $1
37copy_2_immutables_unmasked     $1..2 = i0..1 [0xBF800000 (-1.0), 0]
38copy_2_immutables_unmasked     $3..4 = i0..1 [0xBF800000 (-1.0), 0]
39cmpeq_2_floats                 $1..2 = equal($1..2, $3..4)
40bitwise_and_int                $1 &= $2
41bitwise_and_int                $0 &= $1
42copy_3_immutables_unmasked     $1..3 = i0..2 [0xBF800000 (-1.0), 0, 0x3F800000 (1.0)]
43copy_3_immutables_unmasked     $4..6 = i0..2 [0xBF800000 (-1.0), 0, 0x3F800000 (1.0)]
44cmpeq_3_floats                 $1..3 = equal($1..3, $4..6)
45bitwise_and_int                $2 &= $3
46bitwise_and_int                $1 &= $2
47bitwise_and_int                $0 &= $1
48copy_4_immutables_unmasked     $1..4 = i0..3 [0xBF800000 (-1.0), 0, 0x3F800000 (1.0), 0x40400000 (3.0)]
49copy_4_immutables_unmasked     $5..8 = i0..3 [0xBF800000 (-1.0), 0, 0x3F800000 (1.0), 0x40400000 (3.0)]
50cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
51bitwise_and_2_ints             $1..2 &= $3..4
52bitwise_and_int                $1 &= $2
53bitwise_and_int                $0 &= $1
54swizzle_4                      $0..3 = ($0..3).xxxx
55copy_4_uniforms                $4..7 = colorRed
56copy_4_uniforms                $8..11 = colorGreen
57mix_4_ints                     $0..3 = mix($4..7, $8..11, $0..3)
58load_src                       src.rgba = $0..3
59