1### Compilation failed: 2 3error: Tint compilation failed. 4 5diagnostic(off, derivative_uniformity); 6diagnostic(off, chromium.unreachable_code); 7struct FSOut { 8 @location(0) sk_FragColor: vec4<f32>, 9}; 10struct _GlobalUniforms { 11 a: i32, 12 b: u32, 13}; 14@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 15fn _skslMain(_stageOut: ptr<function, FSOut>) { 16 { 17 let _skTemp0 = bitCount(_globalUniforms.a); 18 (*_stageOut).sk_FragColor.x = f32(_skTemp0); 19 let _skTemp1 = bitCount(_globalUniforms.b); 20 (*_stageOut).sk_FragColor.y = f32(_skTemp1); 21 } 22} 23@fragment fn main() -> FSOut { 24 var _stageOut: FSOut; 25 _skslMain(&_stageOut); 26 return _stageOut; 27} 28 291 error 30