1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 inputVal: vec4<f32>, 8 expected: vec4<f32>, 9 colorGreen: vec4<f32>, 10 colorRed: vec4<f32>, 11}; 12@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 13fn _skslMain(coords: vec2<f32>) -> vec4<f32> { 14 { 15 const constVal2: vec4<f32> = vec4<f32>(1.0); 16 let _skTemp0 = atan(_globalUniforms.inputVal.x); 17 let _skTemp1 = atan(_globalUniforms.inputVal.xy); 18 let _skTemp2 = atan(_globalUniforms.inputVal.xyz); 19 let _skTemp3 = atan(_globalUniforms.inputVal); 20 let _skTemp4 = atan2(_globalUniforms.inputVal.x, 1.0); 21 let _skTemp5 = atan2(_globalUniforms.inputVal.xy, vec2<f32>(1.0)); 22 let _skTemp6 = atan2(_globalUniforms.inputVal.xyz, vec3<f32>(1.0)); 23 let _skTemp7 = atan2(_globalUniforms.inputVal, constVal2); 24 return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>((((((((((((((((_skTemp0 == _globalUniforms.expected.x) && all(_skTemp1 == _globalUniforms.expected.xy)) && all(_skTemp2 == _globalUniforms.expected.xyz)) && all(_skTemp3 == _globalUniforms.expected)) && (0.0 == _globalUniforms.expected.x)) && all(vec2<f32>(0.0) == _globalUniforms.expected.xy)) && all(vec3<f32>(0.0) == _globalUniforms.expected.xyz)) && all(vec4<f32>(0.0) == _globalUniforms.expected)) && (_skTemp4 == _globalUniforms.expected.x)) && all(_skTemp5 == _globalUniforms.expected.xy)) && all(_skTemp6 == _globalUniforms.expected.xyz)) && all(_skTemp7 == _globalUniforms.expected)) && (0.0 == _globalUniforms.expected.x)) && all(vec2<f32>(0.0) == _globalUniforms.expected.xy)) && all(vec3<f32>(0.0) == _globalUniforms.expected.xyz)) && all(vec4<f32>(0.0) == _globalUniforms.expected))); 25 } 26} 27@fragment fn main() -> FSOut { 28 var _stageOut: FSOut; 29 _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 30 return _stageOut; 31} 32