xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Asinh.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1cbuffer _UniformBuffer : register(b0, space0)
2{
3    float4 _7_inputVal : packoffset(c0);
4    float4 _7_expected : packoffset(c1);
5    float4 _7_colorGreen : packoffset(c2);
6    float4 _7_colorRed : packoffset(c3);
7};
8
9
10static float4 sk_FragColor;
11
12struct SPIRV_Cross_Output
13{
14    float4 sk_FragColor : SV_Target0;
15};
16
17float4 main(float2 _21)
18{
19    bool _49 = false;
20    if (log(_7_inputVal.x + sqrt(_7_inputVal.x * _7_inputVal.x + 1.0f)) == _7_expected.x)
21    {
22        float2 _39 = log(_7_inputVal.xy + sqrt(_7_inputVal.xy * _7_inputVal.xy + 1.0f));
23        float2 _39 = log(_7_inputVal.xy + sqrt(_7_inputVal.xy * _7_inputVal.xy + 1.0f));
24        _49 = all(bool2(_39.x == _7_expected.xy.x, _39.y == _7_expected.xy.y));
25    }
26    else
27    {
28        _49 = false;
29    }
30    bool _63 = false;
31    if (_49)
32    {
33        float3 _52 = log(_7_inputVal.xyz + sqrt(_7_inputVal.xyz * _7_inputVal.xyz + 1.0f));
34        float3 _52 = log(_7_inputVal.xyz + sqrt(_7_inputVal.xyz * _7_inputVal.xyz + 1.0f));
35        _63 = all(bool3(_52.x == _7_expected.xyz.x, _52.y == _7_expected.xyz.y, _52.z == _7_expected.xyz.z));
36    }
37    else
38    {
39        _63 = false;
40    }
41    bool _74 = false;
42    if (_63)
43    {
44        float4 _66 = log(_7_inputVal + sqrt(_7_inputVal * _7_inputVal + 1.0f));
45        float4 _66 = log(_7_inputVal + sqrt(_7_inputVal * _7_inputVal + 1.0f));
46        _74 = all(bool4(_66.x == _7_expected.x, _66.y == _7_expected.y, _66.z == _7_expected.z, _66.w == _7_expected.w));
47    }
48    else
49    {
50        _74 = false;
51    }
52    bool _81 = false;
53    if (_74)
54    {
55        _81 = 0.0f == _7_expected.x;
56    }
57    else
58    {
59        _81 = false;
60    }
61    bool _89 = false;
62    if (_81)
63    {
64        _89 = all(bool2(0.0f.xx.x == _7_expected.xy.x, 0.0f.xx.y == _7_expected.xy.y));
65    }
66    else
67    {
68        _89 = false;
69    }
70    bool _99 = false;
71    if (_89)
72    {
73        _99 = all(bool3(float3(0.0f, 0.0f, 1.0f).x == _7_expected.xyz.x, float3(0.0f, 0.0f, 1.0f).y == _7_expected.xyz.y, float3(0.0f, 0.0f, 1.0f).z == _7_expected.xyz.z));
74    }
75    else
76    {
77        _99 = false;
78    }
79    bool _108 = false;
80    if (_99)
81    {
82        _108 = all(bool4(float4(0.0f, 0.0f, 1.0f, -1.0f).x == _7_expected.x, float4(0.0f, 0.0f, 1.0f, -1.0f).y == _7_expected.y, float4(0.0f, 0.0f, 1.0f, -1.0f).z == _7_expected.z, float4(0.0f, 0.0f, 1.0f, -1.0f).w == _7_expected.w));
83    }
84    else
85    {
86        _108 = false;
87    }
88    float4 _109 = 0.0f.xxxx;
89    if (_108)
90    {
91        _109 = _7_colorGreen;
92    }
93    else
94    {
95        _109 = _7_colorRed;
96    }
97    return _109;
98}
99
100void frag_main()
101{
102    float2 _17 = 0.0f.xx;
103    sk_FragColor = main(_17);
104}
105
106SPIRV_Cross_Output main()
107{
108    frag_main();
109    SPIRV_Cross_Output stage_output;
110    stage_output.sk_FragColor = sk_FragColor;
111    return stage_output;
112}
113