1*c8dee2aaSAndroid Build Coastguard Worker 2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor; 3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen; 4*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorRed; 5*c8dee2aaSAndroid Build Coastguard Workervec4 main() { 6*c8dee2aaSAndroid Build Coastguard Worker vec4 a = colorRed; 7*c8dee2aaSAndroid Build Coastguard Worker vec4 b = colorRed; 8*c8dee2aaSAndroid Build Coastguard Worker vec4 c = colorRed; 9*c8dee2aaSAndroid Build Coastguard Worker if (colorGreen.y == 1.0) { 10*c8dee2aaSAndroid Build Coastguard Worker vec4 _1_x = colorGreen; 11*c8dee2aaSAndroid Build Coastguard Worker a = _1_x; 12*c8dee2aaSAndroid Build Coastguard Worker } 13*c8dee2aaSAndroid Build Coastguard Worker if (colorRed.x == 1.0) { 14*c8dee2aaSAndroid Build Coastguard Worker vec4 _2_x = colorGreen; 15*c8dee2aaSAndroid Build Coastguard Worker b = _2_x; 16*c8dee2aaSAndroid Build Coastguard Worker } 17*c8dee2aaSAndroid Build Coastguard Worker if (colorGreen.x == 1.0) ; else { 18*c8dee2aaSAndroid Build Coastguard Worker vec4 _3_x = colorGreen; 19*c8dee2aaSAndroid Build Coastguard Worker c = _3_x; 20*c8dee2aaSAndroid Build Coastguard Worker } 21*c8dee2aaSAndroid Build Coastguard Worker return min(min(a, b), c); 22*c8dee2aaSAndroid Build Coastguard Worker} 23