xref: /aosp_15_r20/external/skia/tests/sksl/inliner/ForBodyMustBeInlinedIntoAScope.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker
2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor;
3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen;
4*c8dee2aaSAndroid Build Coastguard Workervec4 main() {
5*c8dee2aaSAndroid Build Coastguard Worker    vec4 result;
6*c8dee2aaSAndroid Build Coastguard Worker    for (int x = 0;x < 4; ++x) {
7*c8dee2aaSAndroid Build Coastguard Worker        vec4 _0_value = colorGreen;
8*c8dee2aaSAndroid Build Coastguard Worker        result = _0_value;
9*c8dee2aaSAndroid Build Coastguard Worker    }
10*c8dee2aaSAndroid Build Coastguard Worker    return result;
11*c8dee2aaSAndroid Build Coastguard Worker}
12