xref: /aosp_15_r20/external/skia/tests/sksl/glsl/UsesPrecisionModifiers.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1#version 400
2precision mediump float;
3precision mediump sampler2D;
4out mediump vec4 sk_FragColor;
5void main() {
6    mediump float x = 0.75;
7    highp float y = 1.0;
8    x++;
9    y++;
10    sk_FragColor.xy = vec2(x, y);
11}
12