1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct _GlobalUniforms { 4 colorRed: vec4<f32>, 5 colorGreen: vec4<f32>, 6}; 7@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 8struct S { 9 a: i32, 10 b: i32, 11 c: i32, 12}; 13var<private> numSideEffects: i32 = 0; 14fn side_effecting_ii(value: i32) -> i32 { 15 { 16 numSideEffects = numSideEffects + i32(1); 17 return value; 18 } 19} 20fn _skslMain(coords: vec2<f32>) -> vec4<f32> { 21 { 22 var _0_val1: i32 = 2; 23 var _1_val2: i32 = 1; 24 _0_val1 = _0_val1 - i32(1); 25 let _skTemp0 = side_effecting_ii(2); 26 let _2_noFlatten0: i32 = S(_0_val1, _skTemp0, 3).a; 27 let _skTemp1 = side_effecting_ii(1); 28 let _3_noFlatten1: i32 = S(_skTemp1, 2, 3).b; 29 _1_val2 = _1_val2 + 1; 30 let _4_noFlatten2: i32 = S(1, _1_val2, 3).c; 31 return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>((((((_2_noFlatten0 == 1) && (_3_noFlatten1 == 2)) && (_4_noFlatten2 == 3)) && (_0_val1 == 1)) && (_1_val2 == 2)) && (numSideEffects == 2))); 32 } 33} 34@fragment fn main(@location(0) _coords: vec2<f32>) -> @location(0) vec4<f32> { 35 return _skslMain(_coords); 36} 37