1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct _GlobalUniforms { 4 colorGreen: vec4<f32>, 5 colorRed: vec4<f32>, 6}; 7@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 8fn test_ivec_b() -> bool { 9 { 10 const one: i32 = 1; 11 const two: i32 = 2; 12 var ok: bool = true; 13 ok = ok && all((-vec2<i32>(-one, one + one)) == (-vec2<i32>(one - two, 2))); 14 return ok; 15 } 16} 17fn test_mat_b() -> bool { 18 { 19 const ok: bool = true; 20 return ok; 21 } 22} 23fn _skslMain(coords: vec2<f32>) -> vec4<f32> { 24 { 25 const _4_ok: bool = true; 26 var _skTemp0: vec4<f32>; 27 var _skTemp1: bool; 28 var _skTemp2: bool; 29 if _4_ok { 30 let _skTemp3 = test_ivec_b(); 31 _skTemp2 = _skTemp3; 32 } else { 33 _skTemp2 = false; 34 } 35 if _skTemp2 { 36 let _skTemp4 = test_mat_b(); 37 _skTemp1 = _skTemp4; 38 } else { 39 _skTemp1 = false; 40 } 41 if _skTemp1 { 42 _skTemp0 = _globalUniforms.colorGreen; 43 } else { 44 _skTemp0 = _globalUniforms.colorRed; 45 } 46 return _skTemp0; 47 } 48} 49@fragment fn main(@location(0) _coords: vec2<f32>) -> @location(0) vec4<f32> { 50 return _skslMain(_coords); 51} 52