xref: /aosp_15_r20/external/skia/tests/sksl/folding/IntFoldingES3.wgsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1diagnostic(off, derivative_uniformity);
2diagnostic(off, chromium.unreachable_code);
3struct FSOut {
4  @location(0) sk_FragColor: vec4<f32>,
5};
6struct _GlobalUniforms {
7  colorRed: vec4<f32>,
8  colorGreen: vec4<f32>,
9};
10@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
11fn _skslMain(coords: vec2<f32>) -> vec4<f32> {
12  {
13    var _0_ok: bool = true;
14    var _1_x: i32 = 14;
15    _0_ok = _0_ok && (_1_x == 14);
16    _1_x = 6;
17    _0_ok = _0_ok && (_1_x == 6);
18    _1_x = 5;
19    _0_ok = _0_ok && (_1_x == 5);
20    _1_x = 16;
21    _0_ok = _0_ok && (_1_x == 16);
22    _1_x = ~_1_x;
23    _0_ok = _0_ok && (_1_x == -17);
24    _0_ok = _0_ok && (_1_x == -17);
25    _1_x = -8;
26    _0_ok = _0_ok && (_1_x == -8);
27    _1_x = 32;
28    _0_ok = _0_ok && (_1_x == 32);
29    _1_x = 33;
30    _0_ok = _0_ok && (_1_x == 33);
31    return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>(_0_ok));
32  }
33}
34@fragment fn main() -> FSOut {
35  var _stageOut: FSOut;
36  _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
37  return _stageOut;
38}
39