152 instructions 2 3store_src_rg coords = src.rg 4init_lane_masks CondMask = LoopMask = RetMask = true 5copy_constant _0_ok = 0xFFFFFFFF 6copy_constant _1_x = 0x0000000E (1.961818e-44) 7copy_2_slots_unmasked $0..1 = _0_ok, _1_x 8cmpeq_imm_int $1 = equal($1, 0x0000000E) 9bitwise_and_int $0 &= $1 10copy_slot_unmasked _0_ok = $0 11copy_constant _1_x = 0x00000006 (8.407791e-45) 12copy_2_slots_unmasked $0..1 = _0_ok, _1_x 13cmpeq_imm_int $1 = equal($1, 0x00000006) 14bitwise_and_int $0 &= $1 15copy_slot_unmasked _0_ok = $0 16copy_constant _1_x = 0x00000005 (7.006492e-45) 17copy_2_slots_unmasked $0..1 = _0_ok, _1_x 18cmpeq_imm_int $1 = equal($1, 0x00000005) 19bitwise_and_int $0 &= $1 20copy_slot_unmasked _0_ok = $0 21copy_constant _1_x = 0x00000010 (2.242078e-44) 22copy_2_slots_unmasked $0..1 = _0_ok, _1_x 23cmpeq_imm_int $1 = equal($1, 0x00000010) 24bitwise_and_int $0 &= $1 25copy_slot_unmasked _0_ok = $0 26bitwise_xor_imm_int _1_x ^= 0xFFFFFFFF 27copy_2_slots_unmasked $0..1 = _0_ok, _1_x 28cmpeq_imm_int $1 = equal($1, 0xFFFFFFEF) 29bitwise_and_int $0 &= $1 30copy_slot_unmasked _0_ok = $0 31copy_slot_unmasked $1 = _1_x 32cmpeq_imm_int $1 = equal($1, 0xFFFFFFEF) 33bitwise_and_int $0 &= $1 34copy_slot_unmasked _0_ok = $0 35copy_constant _1_x = 0xFFFFFFF8 36copy_2_slots_unmasked $0..1 = _0_ok, _1_x 37cmpeq_imm_int $1 = equal($1, 0xFFFFFFF8) 38bitwise_and_int $0 &= $1 39copy_slot_unmasked _0_ok = $0 40copy_constant _1_x = 0x00000020 (4.484155e-44) 41copy_2_slots_unmasked $0..1 = _0_ok, _1_x 42cmpeq_imm_int $1 = equal($1, 0x00000020) 43bitwise_and_int $0 &= $1 44copy_slot_unmasked _0_ok = $0 45copy_constant _1_x = 0x00000021 (4.624285e-44) 46copy_2_slots_unmasked $0..1 = _0_ok, _1_x 47cmpeq_imm_int $1 = equal($1, 0x00000021) 48bitwise_and_int $0 &= $1 49copy_slot_unmasked _0_ok = $0 50swizzle_4 $0..3 = ($0..3).xxxx 51copy_4_uniforms $4..7 = colorRed 52copy_4_uniforms $8..11 = colorGreen 53mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 54load_src src.rgba = $0..3 55