xref: /aosp_15_r20/external/skia/tests/sksl/blend/BlendXor.asm.frag (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1               OpCapability Shader
2          %1 = OpExtInstImport "GLSL.std.450"
3               OpMemoryModel Logical GLSL450
4               OpEntryPoint Fragment %main "main" %sk_FragColor
5               OpExecutionMode %main OriginUpperLeft
6               OpName %sk_FragColor "sk_FragColor"
7               OpName %_UniformBuffer "_UniformBuffer"
8               OpMemberName %_UniformBuffer 0 "src"
9               OpMemberName %_UniformBuffer 1 "dst"
10               OpName %main "main"
11               OpDecorate %sk_FragColor RelaxedPrecision
12               OpDecorate %sk_FragColor Location 0
13               OpDecorate %sk_FragColor Index 0
14               OpMemberDecorate %_UniformBuffer 0 Offset 0
15               OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
16               OpMemberDecorate %_UniformBuffer 1 Offset 16
17               OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
18               OpDecorate %_UniformBuffer Block
19               OpDecorate %7 Binding 0
20               OpDecorate %7 DescriptorSet 0
21               OpDecorate %18 RelaxedPrecision
22               OpDecorate %19 RelaxedPrecision
23               OpDecorate %20 RelaxedPrecision
24               OpDecorate %23 RelaxedPrecision
25               OpDecorate %24 RelaxedPrecision
26               OpDecorate %26 RelaxedPrecision
27               OpDecorate %27 RelaxedPrecision
28               OpDecorate %28 RelaxedPrecision
29               OpDecorate %30 RelaxedPrecision
30               OpDecorate %31 RelaxedPrecision
31               OpDecorate %32 RelaxedPrecision
32      %float = OpTypeFloat 32
33    %v4float = OpTypeVector %float 4
34%_ptr_Output_v4float = OpTypePointer Output %v4float
35%sk_FragColor = OpVariable %_ptr_Output_v4float Output
36%_UniformBuffer = OpTypeStruct %v4float %v4float
37%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
38          %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
39       %void = OpTypeVoid
40         %11 = OpTypeFunction %void
41    %float_1 = OpConstant %float 1
42%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
43        %int = OpTypeInt 32 1
44      %int_1 = OpConstant %int 1
45      %int_0 = OpConstant %int 0
46       %main = OpFunction %void None %11
47         %12 = OpLabel
48         %14 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
49         %18 = OpLoad %v4float %14
50         %19 = OpCompositeExtract %float %18 3
51         %20 = OpFSub %float %float_1 %19
52         %21 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
53         %23 = OpLoad %v4float %21
54         %24 = OpVectorTimesScalar %v4float %23 %20
55         %25 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
56         %26 = OpLoad %v4float %25
57         %27 = OpCompositeExtract %float %26 3
58         %28 = OpFSub %float %float_1 %27
59         %29 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
60         %30 = OpLoad %v4float %29
61         %31 = OpVectorTimesScalar %v4float %30 %28
62         %32 = OpFAdd %v4float %24 %31
63               OpStore %sk_FragColor %32
64               OpReturn
65               OpFunctionEnd
66