1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 src: vec4<f32>, 8 dst: vec4<f32>, 9}; 10@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 11fn _skslMain(_stageOut: ptr<function, FSOut>) { 12 { 13 (*_stageOut).sk_FragColor = _globalUniforms.src + (1.0 - _globalUniforms.src.w) * _globalUniforms.dst; 14 } 15} 16@fragment fn main() -> FSOut { 17 var _stageOut: FSOut; 18 _skslMain(&_stageOut); 19 return _stageOut; 20} 21