1 OpCapability Shader 2 %1 = OpExtInstImport "GLSL.std.450" 3 OpMemoryModel Logical GLSL450 4 OpEntryPoint Fragment %main "main" %sk_FragColor 5 OpExecutionMode %main OriginUpperLeft 6 OpName %sk_FragColor "sk_FragColor" 7 OpName %_UniformBuffer "_UniformBuffer" 8 OpMemberName %_UniformBuffer 0 "src" 9 OpMemberName %_UniformBuffer 1 "dst" 10 OpName %main "main" 11 OpDecorate %sk_FragColor RelaxedPrecision 12 OpDecorate %sk_FragColor Location 0 13 OpDecorate %sk_FragColor Index 0 14 OpMemberDecorate %_UniformBuffer 0 Offset 0 15 OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 16 OpMemberDecorate %_UniformBuffer 1 Offset 16 17 OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 18 OpDecorate %_UniformBuffer Block 19 OpDecorate %7 Binding 0 20 OpDecorate %7 DescriptorSet 0 21 OpDecorate %17 RelaxedPrecision 22 OpDecorate %18 RelaxedPrecision 23 OpDecorate %21 RelaxedPrecision 24 OpDecorate %22 RelaxedPrecision 25 OpDecorate %25 RelaxedPrecision 26 OpDecorate %26 RelaxedPrecision 27 OpDecorate %27 RelaxedPrecision 28 OpDecorate %29 RelaxedPrecision 29 OpDecorate %30 RelaxedPrecision 30 OpDecorate %31 RelaxedPrecision 31 %float = OpTypeFloat 32 32 %v4float = OpTypeVector %float 4 33%_ptr_Output_v4float = OpTypePointer Output %v4float 34%sk_FragColor = OpVariable %_ptr_Output_v4float Output 35%_UniformBuffer = OpTypeStruct %v4float %v4float 36%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 37 %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 38 %void = OpTypeVoid 39 %11 = OpTypeFunction %void 40%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 41 %int = OpTypeInt 32 1 42 %int_1 = OpConstant %int 1 43 %int_0 = OpConstant %int 0 44 %float_1 = OpConstant %float 1 45 %main = OpFunction %void None %11 46 %12 = OpLabel 47 %13 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 48 %17 = OpLoad %v4float %13 49 %18 = OpCompositeExtract %float %17 3 50 %19 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 51 %21 = OpLoad %v4float %19 52 %22 = OpVectorTimesScalar %v4float %21 %18 53 %24 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 54 %25 = OpLoad %v4float %24 55 %26 = OpCompositeExtract %float %25 3 56 %27 = OpFSub %float %float_1 %26 57 %28 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 58 %29 = OpLoad %v4float %28 59 %30 = OpVectorTimesScalar %v4float %29 %27 60 %31 = OpFAdd %v4float %22 %30 61 OpStore %sk_FragColor %31 62 OpReturn 63 OpFunctionEnd 64