xref: /aosp_15_r20/external/skia/tests/sksl/blend/BlendScreen.asm.frag (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1               OpCapability Shader
2          %1 = OpExtInstImport "GLSL.std.450"
3               OpMemoryModel Logical GLSL450
4               OpEntryPoint Fragment %main "main" %sk_FragColor
5               OpExecutionMode %main OriginUpperLeft
6               OpName %sk_FragColor "sk_FragColor"
7               OpName %_UniformBuffer "_UniformBuffer"
8               OpMemberName %_UniformBuffer 0 "src"
9               OpMemberName %_UniformBuffer 1 "dst"
10               OpName %main "main"
11               OpDecorate %sk_FragColor RelaxedPrecision
12               OpDecorate %sk_FragColor Location 0
13               OpDecorate %sk_FragColor Index 0
14               OpMemberDecorate %_UniformBuffer 0 Offset 0
15               OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
16               OpMemberDecorate %_UniformBuffer 1 Offset 16
17               OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
18               OpDecorate %_UniformBuffer Block
19               OpDecorate %7 Binding 0
20               OpDecorate %7 DescriptorSet 0
21               OpDecorate %17 RelaxedPrecision
22               OpDecorate %20 RelaxedPrecision
23               OpDecorate %22 RelaxedPrecision
24               OpDecorate %25 RelaxedPrecision
25               OpDecorate %26 RelaxedPrecision
26               OpDecorate %27 RelaxedPrecision
27      %float = OpTypeFloat 32
28    %v4float = OpTypeVector %float 4
29%_ptr_Output_v4float = OpTypePointer Output %v4float
30%sk_FragColor = OpVariable %_ptr_Output_v4float Output
31%_UniformBuffer = OpTypeStruct %v4float %v4float
32%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
33          %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
34       %void = OpTypeVoid
35         %11 = OpTypeFunction %void
36%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
37        %int = OpTypeInt 32 1
38      %int_0 = OpConstant %int 0
39    %float_1 = OpConstant %float 1
40         %21 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
41      %int_1 = OpConstant %int 1
42       %main = OpFunction %void None %11
43         %12 = OpLabel
44         %13 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
45         %17 = OpLoad %v4float %13
46         %19 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
47         %20 = OpLoad %v4float %19
48         %22 = OpFSub %v4float %21 %20
49         %23 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
50         %25 = OpLoad %v4float %23
51         %26 = OpFMul %v4float %22 %25
52         %27 = OpFAdd %v4float %17 %26
53               OpStore %sk_FragColor %27
54               OpReturn
55               OpFunctionEnd
56