xref: /aosp_15_r20/external/skia/tests/sksl/blend/BlendDifference.asm.frag (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker               OpCapability Shader
2*c8dee2aaSAndroid Build Coastguard Worker          %1 = OpExtInstImport "GLSL.std.450"
3*c8dee2aaSAndroid Build Coastguard Worker               OpMemoryModel Logical GLSL450
4*c8dee2aaSAndroid Build Coastguard Worker               OpEntryPoint Fragment %main "main" %sk_FragColor
5*c8dee2aaSAndroid Build Coastguard Worker               OpExecutionMode %main OriginUpperLeft
6*c8dee2aaSAndroid Build Coastguard Worker               OpName %sk_FragColor "sk_FragColor"
7*c8dee2aaSAndroid Build Coastguard Worker               OpName %_UniformBuffer "_UniformBuffer"
8*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 0 "src"
9*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 1 "dst"
10*c8dee2aaSAndroid Build Coastguard Worker               OpName %main "main"
11*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor RelaxedPrecision
12*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Location 0
13*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Index 0
14*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 Offset 0
15*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
16*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 1 Offset 16
17*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
18*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %_UniformBuffer Block
19*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 Binding 0
20*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 DescriptorSet 0
21*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %17 RelaxedPrecision
22*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %18 RelaxedPrecision
23*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %22 RelaxedPrecision
24*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %23 RelaxedPrecision
25*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %24 RelaxedPrecision
26*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %28 RelaxedPrecision
27*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %29 RelaxedPrecision
28*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %31 RelaxedPrecision
29*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %32 RelaxedPrecision
30*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %33 RelaxedPrecision
31*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %35 RelaxedPrecision
32*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %36 RelaxedPrecision
33*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %38 RelaxedPrecision
34*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %39 RelaxedPrecision
35*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %40 RelaxedPrecision
36*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %41 RelaxedPrecision
37*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %42 RelaxedPrecision
38*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %43 RelaxedPrecision
39*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %44 RelaxedPrecision
40*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %45 RelaxedPrecision
41*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %47 RelaxedPrecision
42*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %48 RelaxedPrecision
43*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %51 RelaxedPrecision
44*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %52 RelaxedPrecision
45*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %53 RelaxedPrecision
46*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %55 RelaxedPrecision
47*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %56 RelaxedPrecision
48*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %57 RelaxedPrecision
49*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %58 RelaxedPrecision
50*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %59 RelaxedPrecision
51*c8dee2aaSAndroid Build Coastguard Worker      %float = OpTypeFloat 32
52*c8dee2aaSAndroid Build Coastguard Worker    %v4float = OpTypeVector %float 4
53*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float
54*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output
55*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float
56*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
57*c8dee2aaSAndroid Build Coastguard Worker          %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
58*c8dee2aaSAndroid Build Coastguard Worker       %void = OpTypeVoid
59*c8dee2aaSAndroid Build Coastguard Worker         %11 = OpTypeFunction %void
60*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
61*c8dee2aaSAndroid Build Coastguard Worker        %int = OpTypeInt 32 1
62*c8dee2aaSAndroid Build Coastguard Worker      %int_0 = OpConstant %int 0
63*c8dee2aaSAndroid Build Coastguard Worker    %v3float = OpTypeVector %float 3
64*c8dee2aaSAndroid Build Coastguard Worker      %int_1 = OpConstant %int 1
65*c8dee2aaSAndroid Build Coastguard Worker    %float_2 = OpConstant %float 2
66*c8dee2aaSAndroid Build Coastguard Worker    %float_1 = OpConstant %float 1
67*c8dee2aaSAndroid Build Coastguard Worker       %main = OpFunction %void None %11
68*c8dee2aaSAndroid Build Coastguard Worker         %12 = OpLabel
69*c8dee2aaSAndroid Build Coastguard Worker         %13 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
70*c8dee2aaSAndroid Build Coastguard Worker         %17 = OpLoad %v4float %13
71*c8dee2aaSAndroid Build Coastguard Worker         %18 = OpVectorShuffle %v3float %17 %17 0 1 2
72*c8dee2aaSAndroid Build Coastguard Worker         %20 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
73*c8dee2aaSAndroid Build Coastguard Worker         %22 = OpLoad %v4float %20
74*c8dee2aaSAndroid Build Coastguard Worker         %23 = OpVectorShuffle %v3float %22 %22 0 1 2
75*c8dee2aaSAndroid Build Coastguard Worker         %24 = OpFAdd %v3float %18 %23
76*c8dee2aaSAndroid Build Coastguard Worker         %27 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
77*c8dee2aaSAndroid Build Coastguard Worker         %28 = OpLoad %v4float %27
78*c8dee2aaSAndroid Build Coastguard Worker         %29 = OpVectorShuffle %v3float %28 %28 0 1 2
79*c8dee2aaSAndroid Build Coastguard Worker         %30 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
80*c8dee2aaSAndroid Build Coastguard Worker         %31 = OpLoad %v4float %30
81*c8dee2aaSAndroid Build Coastguard Worker         %32 = OpCompositeExtract %float %31 3
82*c8dee2aaSAndroid Build Coastguard Worker         %33 = OpVectorTimesScalar %v3float %29 %32
83*c8dee2aaSAndroid Build Coastguard Worker         %34 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
84*c8dee2aaSAndroid Build Coastguard Worker         %35 = OpLoad %v4float %34
85*c8dee2aaSAndroid Build Coastguard Worker         %36 = OpVectorShuffle %v3float %35 %35 0 1 2
86*c8dee2aaSAndroid Build Coastguard Worker         %37 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
87*c8dee2aaSAndroid Build Coastguard Worker         %38 = OpLoad %v4float %37
88*c8dee2aaSAndroid Build Coastguard Worker         %39 = OpCompositeExtract %float %38 3
89*c8dee2aaSAndroid Build Coastguard Worker         %40 = OpVectorTimesScalar %v3float %36 %39
90*c8dee2aaSAndroid Build Coastguard Worker         %26 = OpExtInst %v3float %1 FMin %33 %40
91*c8dee2aaSAndroid Build Coastguard Worker         %41 = OpVectorTimesScalar %v3float %26 %float_2
92*c8dee2aaSAndroid Build Coastguard Worker         %42 = OpFSub %v3float %24 %41
93*c8dee2aaSAndroid Build Coastguard Worker         %43 = OpCompositeExtract %float %42 0
94*c8dee2aaSAndroid Build Coastguard Worker         %44 = OpCompositeExtract %float %42 1
95*c8dee2aaSAndroid Build Coastguard Worker         %45 = OpCompositeExtract %float %42 2
96*c8dee2aaSAndroid Build Coastguard Worker         %46 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
97*c8dee2aaSAndroid Build Coastguard Worker         %47 = OpLoad %v4float %46
98*c8dee2aaSAndroid Build Coastguard Worker         %48 = OpCompositeExtract %float %47 3
99*c8dee2aaSAndroid Build Coastguard Worker         %50 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
100*c8dee2aaSAndroid Build Coastguard Worker         %51 = OpLoad %v4float %50
101*c8dee2aaSAndroid Build Coastguard Worker         %52 = OpCompositeExtract %float %51 3
102*c8dee2aaSAndroid Build Coastguard Worker         %53 = OpFSub %float %float_1 %52
103*c8dee2aaSAndroid Build Coastguard Worker         %54 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
104*c8dee2aaSAndroid Build Coastguard Worker         %55 = OpLoad %v4float %54
105*c8dee2aaSAndroid Build Coastguard Worker         %56 = OpCompositeExtract %float %55 3
106*c8dee2aaSAndroid Build Coastguard Worker         %57 = OpFMul %float %53 %56
107*c8dee2aaSAndroid Build Coastguard Worker         %58 = OpFAdd %float %48 %57
108*c8dee2aaSAndroid Build Coastguard Worker         %59 = OpCompositeConstruct %v4float %43 %44 %45 %58
109*c8dee2aaSAndroid Build Coastguard Worker               OpStore %sk_FragColor %59
110*c8dee2aaSAndroid Build Coastguard Worker               OpReturn
111*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
112