xref: /aosp_15_r20/external/skia/tests/sksl/blend/BlendDarken.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1#version 400
2out vec4 sk_FragColor;
3uniform vec4 src;
4uniform vec4 dst;
5void main() {
6    vec4 _0_a = src + (1.0 - src.w) * dst;
7    vec3 _1_b = (1.0 - dst.w) * src.xyz + dst.xyz;
8    _0_a.xyz = min(_0_a.xyz, _1_b);
9    sk_FragColor = _0_a;
10}
11