1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SKSL_STRUCTDEFINITION 9*c8dee2aaSAndroid Build Coastguard Worker #define SKSL_STRUCTDEFINITION 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTArray.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLPosition.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLIRNode.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLProgramElement.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLType.h" // IWYU pragma: keep 16*c8dee2aaSAndroid Build Coastguard Worker 17*c8dee2aaSAndroid Build Coastguard Worker #include <memory> 18*c8dee2aaSAndroid Build Coastguard Worker #include <string> 19*c8dee2aaSAndroid Build Coastguard Worker #include <string_view> 20*c8dee2aaSAndroid Build Coastguard Worker 21*c8dee2aaSAndroid Build Coastguard Worker namespace SkSL { 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker class Context; 24*c8dee2aaSAndroid Build Coastguard Worker 25*c8dee2aaSAndroid Build Coastguard Worker /** 26*c8dee2aaSAndroid Build Coastguard Worker * A struct at global scope, as in: 27*c8dee2aaSAndroid Build Coastguard Worker * 28*c8dee2aaSAndroid Build Coastguard Worker * struct RenderData { 29*c8dee2aaSAndroid Build Coastguard Worker * float3 color; 30*c8dee2aaSAndroid Build Coastguard Worker * bool highQuality; 31*c8dee2aaSAndroid Build Coastguard Worker * }; 32*c8dee2aaSAndroid Build Coastguard Worker */ 33*c8dee2aaSAndroid Build Coastguard Worker class StructDefinition final : public ProgramElement { 34*c8dee2aaSAndroid Build Coastguard Worker public: 35*c8dee2aaSAndroid Build Coastguard Worker inline static constexpr Kind kIRNodeKind = Kind::kStructDefinition; 36*c8dee2aaSAndroid Build Coastguard Worker StructDefinition(Position pos,const Type & type)37*c8dee2aaSAndroid Build Coastguard Worker StructDefinition(Position pos, const Type& type) 38*c8dee2aaSAndroid Build Coastguard Worker : INHERITED(pos, kIRNodeKind) 39*c8dee2aaSAndroid Build Coastguard Worker , fType(&type) {} 40*c8dee2aaSAndroid Build Coastguard Worker 41*c8dee2aaSAndroid Build Coastguard Worker static std::unique_ptr<StructDefinition> Convert(const Context& context, 42*c8dee2aaSAndroid Build Coastguard Worker Position pos, 43*c8dee2aaSAndroid Build Coastguard Worker std::string_view name, 44*c8dee2aaSAndroid Build Coastguard Worker skia_private::TArray<Field> fields); 45*c8dee2aaSAndroid Build Coastguard Worker 46*c8dee2aaSAndroid Build Coastguard Worker static std::unique_ptr<StructDefinition> Make(Position pos, const Type& type); 47*c8dee2aaSAndroid Build Coastguard Worker type()48*c8dee2aaSAndroid Build Coastguard Worker const Type& type() const { 49*c8dee2aaSAndroid Build Coastguard Worker return *fType; 50*c8dee2aaSAndroid Build Coastguard Worker } 51*c8dee2aaSAndroid Build Coastguard Worker 52*c8dee2aaSAndroid Build Coastguard Worker std::string description() const override; 53*c8dee2aaSAndroid Build Coastguard Worker 54*c8dee2aaSAndroid Build Coastguard Worker private: 55*c8dee2aaSAndroid Build Coastguard Worker const Type* fType = nullptr; 56*c8dee2aaSAndroid Build Coastguard Worker 57*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = ProgramElement; 58*c8dee2aaSAndroid Build Coastguard Worker }; 59*c8dee2aaSAndroid Build Coastguard Worker 60*c8dee2aaSAndroid Build Coastguard Worker } // namespace SkSL 61*c8dee2aaSAndroid Build Coastguard Worker 62*c8dee2aaSAndroid Build Coastguard Worker #endif 63